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VGT Expansion

Addon to gregtech classic adding gt4 content and making the progression a bit harder.

File Details

GTCExpansion-0.2.jar

  • B
  • Sep 26, 2020
  • 1.79 MB
  • 1.2K
  • 1.12.2

File Name

GTCExpansion-0.2.jar

Supported Versions

  • 1.12.2

Greatly reduced the ram requirements of gtcx, there still might be more improvements to do yet.

Improved server performance of a couple tiles

Added wood plate

Overrode centrifuge, you have to pick up existing ones and put it in the crafting grid to get the new one

Added certus quartz recipe to industrial grinder

Added new electric rail recipes for rc compat

Added bath

Added branch cutters - only available when forestry is loaded, basically version of the grafter but with a lot more durability

Added integrated circuit jei support

Added pure glass block

Added fluid pipes - may be unforseen bugs yet, but so far not many bugs. They are a bit like gt6 fluid pipes

Added covers

Added digital tank

Added screwdriver

Added new config for forcing pre electric machines, currently it just removes the sticky resin smelting recipe

Added coke oven, coal coke, and creosote

Added crushed ore config

Added small aluminium dust to dustSmallAluminum oredict

Added multiblock tooltips to fusion controller

Possibly fixed diesel gen generation issues

Reverted end game stuff like personal force field requiring osmium

Refactored hatch multiblocks, the haches now get the fluids and items from the multiblocks themselves, they are not just accessors and setters

Hatches now only get a casing texture if there are either 4 of the same casing adjacent or 3 of the same casing and one hatch adjacent - will make future casing support much easier

Made my wrenches no longer take massive amounts of damage when preventing loss

Changed regular reactor plating recipe to use lead plate instead of dense copper plate

Ruby grinder water recipe now makes 2 small chrome dust instead of 1

Diamond grinding recipe now makes 6 instead of 8 small diamond dusts as byproduct

Olivine now outputs pyrope instead of emerald as the secondary output, and emerald now does aluminium instead of olivine

Added diamond, olivine, and emerald acid recipes to grinder that give 3

Added nether quartz grinder recipe that outputs 4 nether quartz and 2 small netherrack dust

Nerfed all ore extracting recipes to 2 from 3

Fixed crop textures

Refactored a bunch of ct stuff

Changed tetrahedrite ore texture

Extruder no longer requires the mold in the mold slot

Updated chromite ore texture, it's now a bit lighter

Doubled default chromite weight - recommend you regenerate your config

Disabled precision wrench recipe if ic2c extras is loaded with the wrench override config true

Made my wrench always enabled even with the crafting tools disabled, it's just not used in recipes when said config is disabled

Removed macerator recipe that uses the grinder heads

Changed rotary macerator recipe to use stainless steel plates instead of grinder heads in the corners

Crushed ore processing is no longer dependent on ic2c extras

Fusion reactor now shows gain instead of total output, doesn't account for start eu though

Added a little more debug info for dynamo hatch

Fixed wrench duplication

Fixed wood recipes

Added railcraft electrode and coil recipes

Fixed sawmill lubricant issue

Removed a logger

Marble now macerates to marble dust

Fixed reactor chamber override with ic2c extras

Removed tiles from casings, means that the rotor textures will be broken for now till I figure out how to do it properly without using a tile

Nerfed glass fibre cables recipe

Removed silicon fluid

Converted all berylium fluid outputting recipes to outputting the item

Added assembling machine recipe for iron fence

Fixed electric sprayer recipe only taking full cf sprayer and made the recipe transfer foam from cf sprayer

Made iron scaffold recipe always use iron and made it use rods instead of fences

Made hardening spray work with turning foamed iron scaffold to reinforced stone

Made it possible to put hardening spray and matchbox in tool box

Made my wrenches have a faster mining speed

Thick reflector now takes beryllium plates instead of ingots

Changed casing to iron fence recipe in wiremill to always do iron

Made output hatch and dynamo hatch change modes with screwdriver

thermal boiler now has to have 2 output hatches

Fixed dynamo hatch mode info not being localized and running twice

Added iridium dust to ic2 iridium ore item compressing recipes

Made circuit crafting recipe take insulated cable - assembling recipe still uses uninsulated version

Reduced air electrolyzing power usage by a factor of ten

Made pbf able to output and input any items from the brick

Made ic2 crop scanner accept forestry bees, saplings, ect.

Boosted eu production from some fluids in the diesel gen, moved fuel and forestry ethanol from liquid fuel gen to diesel gen

Made digital tanks merge same fluid from a fluid orb into it's tank, even leaving any remaining fluid it can't accept in the orb

Added extra emerald ore gen to extreme hills

Made wrench able to harvest hoppers and furnaces

Removed unnecessary blockstate properties from pipes and cables, may improve ram usage a little more

Changed all air checks in multiblock checks to proper air checks instead of air state checks, should now work with other blocks that register as air

Lightened dark blue elements of the fusion reactor gui a little

Made dark blue text in fusion gui light blue instead

Added buttons to fusion reactor gui that show the layers of the fusion structure
Added new greeting panel when you first load the game