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Griswold's Workshop

A Minecraft Mod about being a Blacksmith.

File Details

v0.1.5 - alpha release - Flint Tools

  • R
  • Mar 30, 2015
  • 2.03 MB
  • 266
  • 1.7.10

File Name

gsworkshop-1.7.10-0.1.5.jar

Supported Versions

  • 1.7.10
alpha v0.1.5 - alpha release - Flint Tools
-------------------------------------------------
- NEW: Add Flint Axe, Pickaxe and Dagger;
- FIX: Flint tools has same harvestability than stone tools;
- CHANGED: Hammer Recipe now uses a metalBlock;
- FIXED: No longer need to place materials centered on crafting table to craft tools;
- FIXED: Add gems to Ore Dictionary;
- DEV: Change Version number pattern;
- DEV: Some code refactoring;

v0.0.1.4 - alpha release
-------------------------------------------------
- CHANGED: Updated to Forge 10.13.2.1230
- FIX: Correct Gem Blocks' names;
- FIX: Proper version displayed in game;
- NEW: Added in game Config file for Ore Generation (restart not required);

v0.0.1.3 - alpha release
-------------------------------------------------
- FIX: Titanium and Platinum should now be minned with iron/bronze/silver pickaxes;
- CHANGE: Lowered Steel Tool's durability;

v0.0.1.2 - alpha release
-------------------------------------------------
- FIX: Updated Mod recipes to works with OreDictionary;
- DEV: BAT to build .jar;

v0.0.1.1 - alpha release
-------------------------------------------------
- FIX: Proper Dust names and Icons;
- FIX: Proper version ingame;
- NEW: Temporary dust recipe for alloys: 1 Ingot > 1 Dust;
- NEW: Started iron, gold and diamon hammers;

v0.0.1.0 - alpha
-------------------------------------------------
- FIX: Armors should renders the proper texture model;
- NEW: Added Dusts;
- NEW: Added Dusts smelt recipes;
- FIX: Gem Ores should drop items, not the ore block;


v0.0.0.5 - pre-alpha
-------------------------------------------------
- FIX: Swap copper and bronze textures for Ingot, Tools and Armor;
- FIX: Changed Copper Ore texture;
- FIX: Chestplates, Leggings, Pickaxes and Shovels Icons should be aligned correctly;
- FIX: Armors and Tools should not stack;
- CHANGED: Armors and Baubles moved to Creative Tab: Gears;
- NEW: Tools and Armors are useful like vanilla
- CHANGED: Ores are now more rarer;
- FIX: Correct the Mithrill name to Mithril on fields and Assest;


v0.0.0.4 - pre-alpha
-------------------------------------------------
- NEW: Added Metals and Gems to Ore Dictionary that means Copper, Tin, Bronze, Silver, Platinum works on Tconstruct Smeltery;
- NEW: Added Nuggets and Metal Blocks recipes;
- NEW: Added Ores smelt recipes;

v0.0.0.3 - pre-alpha
-------------------------------------------------
- FIX: All blocks should no longer being mined with any pickaxe;
- NEW: started pt_BR localization;
- NEW: Added WorldGeneration;


v0.0.0.2 - pre-alpha
-------------------------------------------------
- CHANGED: Mod renamed to "Griswold's Workshop";
- UPDATED: Ported to MC 1.7.10;
- ADDED: Git Repository;
- NEW: Added Ores;
- NEW: Added Metal Blocks (creative only);
- NEW: Added Bronze, Orichalcum and Mithril (creative only);
- NEW: Added Ingots and Nuggets;
- NEW: Added Ruby, Amethyst, Sapphire and Topaz;
- NEW: Added Localizations;


v0.0.0.1a - pre-alpha
-------------------------------------------------
- FIX: Fixed double Platinum generation and Titanium not spawning;


v0.0.0.1 - pre-alpha
-------------------------------------------------
- FIX: Fixed item Names;
- NEW: Added Ores Textures;


v0.0.0.0 - inital version
-------------------------------------------------
- NEW: Added Platinum Ore and Titanium Ore;
- NEW: Added OreGeneration;



#####################################################
# PLANNED FEATURES #
#####################################################


NEXT VERSION - beta v0.1.x - Basic Configs, Tools and Blocks
-------------------------------------------------
- TO DO NEW: Add Hammer recipes for dusts. Uses Hammer durability per item;
- TO DO NEW: Higher Recipes and Ore priority above other mods;
> Add config file entry to change this value;
- TO DO CHANGE: Balance World generation;
> Like Iron: Copper, Tin and Silver;
> Like Gold: Silver;
> Like Diamond: Platinum and Titanium;
> Creative only: Orichalcum and Mithril;
> Copper is a little rarer than Tin;
> Copper and Tin appears only above 35y;
> Silver is a little less rarer than Gold;
> Gems are the same rarity of Diamond, but appears higher;

- BUG REPORT: Water drum don't drop if the pickaxe broke while mining it;


NEXT VERSION - beta v0.2.x - Forge Mechanics
-------------------------------------------------

- TO DO NEW: Add Tools and Armors' parts;
- TO DO NEW: Add Wool Armor and Wooled Leather Armor;
- TO DO NEW: Add Wood Armor;

- TO DO NEW: Add Blacksmith's Forge (Single Block): use solid fuel do build heat;
> Depending on temperature, can change metals to Heated Metals to be treated no the Blacksmith's Anvil;
> Each metal has its own heated point;

- TO DO NEW: Add Blacksmith's Anvil - Holds items to work with blacksmith tools;
> Anvil types: Stone, Copper, Iron, Bronze, Steel, Titanium, Mithril, Orichalcum;
> Commands:
>> First Right-click: Choose result;
>> Shift+Right-Click: Change result;
>> Second and beyond Right-Click: Work with the hammer. There are 2 metal hitting sounds, one for success and another for failure. Thay shows if other tool will be needed for the current job;


NEXT VERSION - beta v0.3.x - Liquid metals
-------------------------------------------------

# FLUIDS
- TO DO NEW: Add Liquid Metals;

# TOOLS
- TO DO NEW: Add Pincers to handle heated metals;

# FORGE
- TO DO NEW: Forge can heat a metal even more to liquify it;


NEXT VERSION - release v1.0.0 - Oficial Release
-------------------------------------------------

# BLOCKS
- TO DO NEW: Add Mithril and Orichalcum Furnaces;
- TO DO NEW: Add Mithril (Overworld) and Orichalcum (Nether) Shrines;

# TOOLS
- TO DO CHANGE: Override Vanilla tools and armors recipes (config enabled);
- TO DO NEW: Add Blacksmith's Pincer (Alicate/Tenaz) - Grab Hot Metals;

# BLACKSMITH'S FORGE
- TO DO CHANGE: Forges are now Multiblock Structures;
- TO DO NEW: Add Basin and Casts;
- TO DO CHANGE: Forges now smelt metals to Liquids;
- TO DO CHANGE: Forges needs

# BLACKSMITH'S ANVIL
- TO DO NEW: Add Anvil Repairing recipes;
- TO DO NEW: Add Anvil Socketing recipes;

# JEWELCRAFTING
- TO DO NEW: Gems can be inserted in Tools' Sockets for extra bonuses;
- TO DO CHANGE: Gems needs to be Enchanted before being inserted in Sockets;
- TO DO NEW: Add Rings, Belts and Amulets (Baubles);

# MOD INTEGRATION
- TO DO NEW: NEI Plugin;
- TO DO NEW: Add Baubles items;
- TO DO NEW: Add IC2 Machines recipes;
- TO DO NEW: Add Forestry, TConstruct and IC2 Metals compatibility;
- TO DO NEW: Add Biomes O' Plenty and Red-Core Gems compatibility;
- TO DO NEW: Add Thaumcraft 4 Aspects;
- TO DO NEW: Add Thermal Expansion Machines recipes;
- TO DO NEW: Twilight Forest Materials integration;


PLANNED FEATURES
-------------------------------------------------

# WORLDGEN
- TO DO CHANGE: Certain Biomes have more chance to spawn certain ores;
> Compatible with Biomes O' Plenty, Highlands, Thaumcraft
- TO DO NEW: Add Retrogen with config entry;

# BLOCKS
- TO DO NEW: Add Ornated doors, chests, walls and fences;

# TOOLS
- TO DO NEW: Recipe book;

# FORGE
- TO DO NEW: Crucibles;
- TO DO NEW: Clay and Wax templates for ornaments;

# BLACKSMITH'S ANVIL
- TO DO NEW: Add Anvil: Remove Socketed Gems recipes;

# MOD INTEGRATION
- TO DO NEW: Add Thaumcraft 4 Shards effects on sockets;
- TO DO NEW: Add Custom Ore Generation integration;
- TO DO NEW: Add Mithrill Mod integration;
- TO DO NEW: Add Dense Ores integration;


POSSIBLE FEATURES
-------------------------------------------------

# WORLDGEN
- TO DO NEW: Add Nether Ores;
- TO DO NEW: Add new types of Wood;
- TO DO NEW: Add Bamboo;
- TO DO NEW: Fortified Villages;

# BLOCKS
- TO DO NEW: Work Table (Crafting Table que mantm contedo - Config desabilita se TConstruct estiver instalado);

# BLACKSMITH
- TO DO NEW: Dinamic Alloy's properties (Ex: 70% Iron, 20% Copper, 10% Tin);

# TOOLS
- TO DO NEW: Add Shields and "Sword and Shield";
- TO DO CHANGE: Full damage absorption when blocking with "Sword and Shield" (still knocks you back on hit);
- TO DO NEW: Add Knifes, Battle Axes;
- TO DO NEW: Add Dual Swords and Knifes;
- TO DO NEW: Add Spears and Javelins;
- TO DO NEW: Add "Spear and Shield";
- TO DO NEW: Add Bows, Crossbows and Arrows;
- TO DO NEW: Machete - Sword that can harvest vines, tall grass and leaves;
- TO DO NEW: Ornated Armors;

# ENTITIES
- TO DO CHANGE: Replace Blacksmith Villager Trades;
- TO DO CHANGE: Replace all Vanilla Villager Trades;
- TO DO NEW: Villager Warrior, Archer, Knight and Commander (new mod?);
- TO DO NEW: Buyer Villager;
- TO DO NEW: New Trade GUI;
- TO DO NEW: Add Coins;

# JEWELCRAFTING
- TO DO NEW: Add Jewelcrafting Bench and Jewelcrafting Tools;
- TO DO NEW: Add Jewels (founded only in Dungeons Chests?);

# MOD INTEGRATION
- TO DO NEW: Tinkers Construct Tools and Armors;
- TO DO NEW: Metallurgy Tools and Armors;
- TO DO NEW: Adds Bronze, Platinum and Titanium Chest to Ironchests;