Grim Kingdoms: Lost structures & ruins

Adds Castles - Vanilla custom mobs/ hidden items

File Details

Grim kingdoms v2.0 (1.21+ 26.1+)

  • R
  • Jul 12, 2026
  • 9.39 MB
  • 1.4K
  • 26.2+14
  • Forge + 3

File Name

grim-kingdoms-lost-structures-ruins-2.0 (1).jar

Supported Versions

  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:grim-kingdoms-1409762:8419630"

Fabric

modImplementation "curse.maven:grim-kingdoms-1409762:8419630"

Quilt

modImplementation "curse.maven:grim-kingdoms-1409762:8419630"

NeoForge

implementation "curse.maven:grim-kingdoms-1409762:8419630"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

**At the moment only available for 1.21+ / 1.26+
UPDATE:**

(COMPATIBILITY IS YET TO BE IMPROVED)

I made around 60+ structures for 
- taiga
- plains
- dark forest
- oceans (13ships under the same name "ship2")   

(avoided the use of spawners)

I will take some time to release it on 1.20 versions. I also didnt play test it much, bcs I built too much to test all at once. If you find any issues with the difficulty, items etc... leave a comment or suggestion, so i can fix it, or make some changes.

Hf.

grim 2.0