File Details
GTClassic-1.1.0.jar
- B
- Jan 25, 2020
- 869.51 KB
- 1.1K
- 1.12.2
File Name
GTClassic-1.1.0.jar
Supported Versions
- 1.12.2
- Changed the Player Detector to be more up to date, change modes by sneak clicking with a wrench or read modes with a magnifying glass/reader.
- Changed GTC texture system to be much more dynamic and efficient, should use less ram - doesn't effect game play at all for users
- Changed, basic data net stuff is now implemented, using a computer cube as a network manager you can move items and fluids around digitally.
- Changed item mortars have been replaced with block mortars similar to GT6, there are two types flint and iron, flint has lower chance to actually break the item.
- Changed, loot table being weak sauce, now all ingots and dusts are viable as loot even addons materials.
- Fixed right clicking with scanners and magnifying glass being inconsistent with an item in the off hand.
- Added, Working on my pet project the GTC "data net", use a computer cube to control a logistics setup with various types of inputs/outputs.
- Changed bedrock ores are now infinite and 4 x time more rare.
- Added config option for automatic gem -> block / ingot -> block compressor recipes of all modded materials.
- Added massive net gain of power for doing helium fusion, Power comes out front or back of fusion controller, needs a supercondensator or max tier superconductor out.

