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GregTech Classic

A rewrite of GT1 for IC2 Classic

File Details

GTClassic-1.0.5.jar

  • B
  • Oct 23, 2019
  • 658.42 KB
  • 274
  • 1.12.2

File Name

GTClassic-1.0.5.jar

Supported Versions

  • 1.12.2

- This will be the last version that has world changes/removed machines or items from existing worlds.
- Removed Blast Furnace it is now in Trinsdars Mod "GTC Expansion" which focuses on GT2-GT4 content.
- Removed molten fluids are now/will be in GTC Expansion as well.
- Removed in world fluid stuff, it was gonna be a pain todo if/when I port forward - it did not spark "joy".
- Added power from Fusion! you can now reclaim 5% possible energy of the eu required per recipe. No more power thru casings just the tile itself!!!
- Added a "Digital Chest" however instead of being a small Qchest, it is now a double chest that can store/load its inventory with data orbs.
- Added sorting button to GTC Cabinets since inventory tweaks is not compatible with IC2C inventories.
- Added more solid fuels with variable amounts to the Magic Energy Converter.
- Added CT support for UUM-Assembler and Magic Energy Converter thanks to Trinsdar.
- Fixed Creative Scanner loosing power - it now recharges to max the second it returns to a players inventory.
- Fixed some minor errors and cleaned up unused assets
- Fixed a naming issue with the super conductor item, might have to recraft some if you had any lying around.
- Fixed adv circuts recipes eating tons of metal with no added benefit, now you can get 2x adv circuits.
- Added config option to show all possible fluids as GTC tubes instead of just GTC based fluids.
- Fixed GTC ores not responding to fortune.
- Changed mining laser recipe to be somewhat like GT2, as it is very OP these days.
- Changed recipe for IC2C Battery Station, as it is also very OP.
- Added GT1 recipe for Ic2c nuke if the nuke is enabled in ic2c configs.
- Added original GT recipe for Buildcraft Quarry - can be disabled in configs.