gt6ce-1.21.1-neoforge-1.0.1.jar
Curse Maven Snippet
What's new
Features and Improvements
- Unify GT materials with their vanilla Minecraft equivalents and hide duplicate entries, with a configuration option for vanilla block crafting recipes. by @SaltNya (a8216b8)
- Adjust Overworld ore, underground hive, and dungeon generation heights for modern world heights. by @SaltNya (ada58d1)
- Add Fool's Gold information for pyrite ores in Jade. by @SaltNya (84ca9a0)
- Reduce recipe collision checks during initialization. by @SaltNya (7d18022)
- Add material compositions to additional devices and railings, and register sculk as an independent material. by @SaltNya (db4f6d8, 63a3dc6, d7d5c9b)
Bug Fixes
Recipes and materials
- Restore missing survival crafting, vanilla cooking, torch, soul conversion, and wood-specific club recipes. by @SaltNya (0592769, b97c86a, 57d1a8a)
- Restore hand crafting, glass furnace, and material lens laser engraving recipes. by @SaltNya (84ad931, e829097)
- Fix iron-family ingredients, gem plate crafting, distillation, bathing, and salt electrolysis recipes. by @SaltNya (655dc3c)
- Restore stone smelting recipes and correct vanilla stone processing and material compositions. by @SaltNya (63a3dc6, 2e6328c)
- Separate vanilla raw metals from GT ore forms and correct vanilla item, bamboo, and wooden item compositions. by @SaltNya (c378725, b408f12, 76b1124)
- Align vanilla wood origins, colors, and names. by @SaltNya (c722d43, fbc13b1)
Machines, covers, and storage
- Apply GT6 cover placement restrictions consistently across attachment methods. by @lombinaxmasson (#166)
- Require sneaking to place and preview covers; fix cover rendering and machine interfaces. by @SaltNya (f791545, a99bd86)
- Fix the pressure safety valve's side textures. by @SaltNya (59e5086)
- Support builder wands for the fusion reactor and additional tracked multiblock structures. by @SaltNya (6d010d1)
- Fix advanced crafting table slot layout and recipe book / recipe viewer integration. by @SaltNya (9984e4b)
- Improve sorting and item withdrawal behavior for chests, drawers, and safes. by @SaltNya (f7b6dc6, 541518f)
- Align the hardness and tool handling of partial and full material crates. by @SaltNya (81c8541)
- Fix device front textures, scaffold placement, pile merging, and machine activation. by @SaltNya (7b4acb4, 8241926)
Smelting and fluids
- Allow mold pickup and pouring while holding items, and restore interactions affected by the merge. by @lombinaxmasson and @SaltNya (3d2251a, 4ad2f52)
- Support transferring container fluids into crucibles and lighting coke ovens. by @SaltNya (ebd6c32)
- Restore vessel fluid rendering, mold grid visibility, drink behavior, and vessel processing. by @SaltNya (e2bf04e, cd9eff7)
- Expose supported finite fluid containers for crafting recipes. by @SaltNya (dc93afc)
World, tools, and compatibility
- Restore hard hammer prospecting, anvil ingot display, and vanilla tool durability handling. by @SaltNya (cb25566, 722669f)
- Exclude oil shale from implicit early stone tool recipes. by @SaltNya (a5907fc)
- Apply gravity and shovel harvesting to sediment ores, use host sounds for sand and gravel ores, and correct ore marker and block safety rules. by @SaltNya (74211d8, 4831c61, ea5293c)
- Unify sapling variants and restore rainbow leaf coloring. by @SaltNya (2eb33af)
- Fix transparency for flowers in pots. by @SaltNya (aa01773)
- Show assembled GT tool results in Polymorph. by @SaltNya (7ab8f46)
- Fix material form localization and twig inspection. by @SaltNya (a27127e)
Internal Changes
- Release stale EMI screen and reactor references. by @SaltNya (a93695f)
- Set the mod version to 1.0.1. by @SaltNya (c1445bb)
Full Changelog: (v1.0.0...v1.0.1)
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