File Details
Gothic_RPG_1.0.1_Forge_1.19.2.jar
- R
- Jun 2, 2023
- 1.95 MB
- 2.0K
- 1.19.2
- Forge
File Name
Gothic_RPG_1.0.1_Forge_1.19.2.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
1.0.1 - Quality Update & Major Fixes
Added russian translation
Added chinese translation (thanks junshengxie)
Structure generation improved (while many of them are temporary disabled)
Added new structures
Added new villager professionsUpdated most mod item texturesIncreased enemy spawn distance from player
Enemies are more likely to spawn in groups now
Added new gamerules to configure enemy spawning depending on world height and distance from player
Some enemies can now spawn in more biomes (ie Warg can now also spawn taiga)
Fixed mob overspawn on ice
Added tag for spawn blacklist blocks
Meatbug is now more likely to be found in world
Meatbug death animation is faster
Meatbug bottom texture improved
Decreased hitbox size of Meatbug
Decreased visual size of baby Meatbug
Added Young Scavenger
Added Scavenger Nest structure
Added Scavenger Eggs block
Scavengers will not drop meat if killed by gothic wolf
Adult scavengers will now attack gothic wolves and their variants
Scavengers can swim now
Added Cave Molerat
Molerat attack and death animations are faster
Increased damage of molerat from 3 to 5
Changed alternative lead recipe from molerat fat
Changed alternative candle recipe from molerat fat
Added alternative slimeball recipe from molerat fat
Removed Block of Molerat Fat
Molerat fat shows as a possible drop from molerat when using JER
Renamed Desert Bloodfly to Hornet
Renamed Desert Bloodfly dropsBloodfly now display the attack animation
Bloodfly and hornet death animation speed increased
Bloodfly Wing & Hornet Wing can now be used as fuel or compost
Added recipes to convert Fur blocks back into pelt
Added carpets from Wolf, Warg, Ice Wolf and Shadowbeast fur blocks
Increased health of Shadowbeast from 80 to 100Increased health of Snapper from 20 to 50
Increased damage of Snapper from 3 to 6
Increased health of Dragon Snapper from 60 to 70
Increased damage of Lurker from 5 to 6
Stone Guardian increased stats and got immunity to more damage sources (cactus, dragon breath etc)
Added Stone Tablets and its variants. Stone Guardian drops it.
Added Dictionary of Ancient Language (guide book to read stone tablets
Hunting Guide Books got more diverse and understandable inventory icons
All guide books now require certain exp level to be able to use it
Hunting books cannot stack anymore
Using the same hunting book twice or more turns it into paper and gives you some exp orbs
Added more Hunting Books (WIP)
Added Crawler Mandibles (WIP)
Added Field Raider Mandibles (WIP)
Added Golem Heart (WIP)
Added Fire Golem Heart (WIP)
Added Ice Golem Heart (WIP)
Added Demon Heart (WIP)
Added Dragon Root
Added Goblin Berries
Added Elixir of Strength
Added Elixir of Haste
Added Elixir of Mental Cleansing
Added HamAdded lots of forge tags to make gothic foods compatible with other mod recipes
Fixed portal issues when playing with Twilight Forest
Mod plants can now be used to build Twilight Forest portal
Fixed Black Mushroom inventory icon
Fixed Tall Mushroom name
Fixed Turnip description
Giant River Plant is renamed to Tall River Plant
River Plant can now be fertilized to turn into its tall variant
Changed recipe id of magenta dye from river plants
Removed recipes of new plants seeds
Removed Waterpipe recipe
Changed hitbox size of River Plant and its tall variant
Changed hitbox size of Wild Blue Elder
Changed sound of wild snapperweed
Changed hitbox size of cave mushroomsReduced most of new food items stats and eating speed
Fixed Magic Ore not generating as intended
Fixed Magic Ore and Nugget rendering black background when placed downUpdated magic ore and nugget models when placed down
Added new armor sets (WIP)
Echo shard in stone circles is replaced with new item
Added Suspicious grass
And much more changes!

