promotional bannermobile promotional banner

Create: Going Nuclear

A nuclear power addon for Create (Minecraft 1.21.1, NeoForge 21.1). You mine rare uranium, process it with Create machines, enrich it, build a real pressurised water reactor, turn its heat into rotation, and try not to blow it up.
Back to Files

goingnuclear-0.512-3.jar

File namegoingnuclear-0.512-3.jar
Uploader
OrdektifOrdektif
Uploaded
Oct 14, 2026
Downloads
141
Size
1.1 MB
Mod Loaders
NeoForge
File ID
9183735
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:going-nuclear-1732437:9183735"

Learn more about Curse Maven

What's new

0.512-3 Beta (biggest changes yet)

Reactor

  • Control Rod Drives replace the old control rods: one on the roof above every fuel column. The rods slide in and out of the core with the desk slider and drop in about half a second on SCRAM. A lamp on the motor shows the rod position (cyan still, amber moving, red flashing on SCRAM).
  • The reactor is now a boiling water reactor: the cold leg takes water, the hot leg gives steam. Steam Generator, Hot Liquid chain and Steam Blower are gone.
  • Fuel Channels are see-through fuel assemblies; the rods go between the pins. Cherenkov glow (light, blue halo, particles) grows with power in 4 steps.
  • Reactor Glass joins into one frameless window.
  • Alarm lamp on the Reactor Controller: blinks on SCRAM and above 680 C.

Steam side

  • New Lead Pipe: Create pipe in lead, works with Create pumps.
  • Lead Tank stores steam. Without a lit Blaze Burner below, steam condenses into water at the bottom; water leaves through the bottom face, steam through the sides and top. Same condensation in Create Fluid Tanks.
  • Steam Turbine keeps its 1-block hitbox; 6 invisible casing blocks fill the sides of its 3x3. The top and bottom centre stay open: a pipe there goes straight into the turbine (steam in at the bottom, water out at the top).
  • Steam production is faster (boils fully from 150 C, twice the steam per heat).
  • New Bucket of Steam (held upside down).
  • Reactor Creator builds the new plant: drives, lead tank, lead pipes, pumps driven by the turbine shaft, closed water loop.

Control room

  • New Physics Desk: lab bench with a CRT, opens a blackboard with kinetics, thermal and poison values and the last minute of power and temperature.
  • Control Desk gets a Trends page; kinetics and thermal pages moved to the Physics Desk.

Polish

  • Sounds: reactor hum, alarm, SCRAM horn, rod motors, turbine, steam hiss (all synthesized).
  • Warnings show above the hotbar, not in chat.
  • Anti-radiation pills and injector removed: the dose now halves every 10 minutes by itself (config doseHalfLifeSeconds).
  • Three new paintings (Control Rod Drives at Night, The Turbine Hall, SCRAM) and a new creative tab banner.
  • Short descriptions on the main blocks.

Fixes

  • Crash on Turkish systems (locale-dependent lowercase in model names).
  • Lead Pipe T and cross junctions had holes.
  • Pumps sometimes pulled water from the Lead Tank instead of steam.

This mod has no additional files