File Details
goety_ladder-1.1.4.jar
- R
- Mar 17, 2026
- 2.33 MB
- 306
- 1.20.1
- Forge
File Name
goety_ladder-1.1.4.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
·In this version, I've reworked the Void Necromancer's mechanics, visual effects, and abilities
·Added a way to obtain Void Necromancer minions, and officially added them to the mod. To distinguish them from hostile ones, I've made the minions slightly smaller
Void Necromancer
Health: 260
Basic Attacks:
·Melee: Deals 3 hearts (6 damage) per hit
·Ranged: Fires Void Shock projectiles
Abilities:
- Void Summoning
Summons 1–3 Void Zombies or Void Skeletons, or 1–2 Blast Spirits or Warden Spirits to aid in battle
2. Void Barrage
Unleashes a volley of Void Shocks forward in a spread pattern. Gains 40% damage reduction while charging. The number of projectiles varies based on current health.
3. Void Empowerment
Applies Void Empowerment I to allied units for 30 seconds. Each minion heals the Void Necromancer for 5 HP.
·Below 50% health: Void Empowerment becomes Level II
·Below 10% health: Void Empowerment becomes Level III, and allies gain Deflection I for 20 seconds
4. Void Blink
Performs multiple consecutive teleports. After each teleport, has a 40% chance to instantly cast Void Summoning with no wind-up. During this ability, the Void Necromancer gains:
·80% damage reduction (not a status effect)
·20% of damage dealt by players is converted into healing for the Void Necromancer
5. Void Rift (5% chance)
Summons a small Void Rift that lasts for 5 seconds
6. Void Protection
·Immune to Corrosion and Void Touch effects
·40% chance to teleport if the player gets too close
·Immune to fall damage
·20% resistance to Void damage
·10% resistance to Necromancy and Magic damage
·If the Void Necromancer takes more than 60 damage within 5 seconds, it forcibly triggers Void Blink