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Goetic Legacy

Black magic, arcana, and legacy — a Goety addon.
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goeticlegacy-0.4.1-fix2-early-release.jar

File namegoeticlegacy-0.4.1-fix2-early-release.jar
Uploader
qoociesqoocies
Uploaded
Jul 6, 2026
Downloads
562
Size
11.9 MB
Mod Loaders
Forge
File ID
8381134
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:goetic-legacy-1537404:8381134")

Learn more about Curse Maven

What's new

# Goetic Legacy - 诡厄遗物
版本 0.4.1-fix2
更新日志:

## 修复

### 不洁卷轴记录卡顿
- 新增客户端增量更新逻辑,避免全量替换带来的卡顿
- 清理施法链路上冗余的日志输出,减轻 IO 压力

### 无瑕套装 DOT 衰减过快
- 体感上来讲,无瑕套装远没有之前那么肉了
- 引入脱战宽限期,战斗期间 DOT 池不再衰减
- 超过宽限期后启用平滑衰减,约 5-10 秒清空残余 DOT 池
- 调整 DOT 释放参数,释放更平滑,避免池子异常堆积

### 法杖主手副手伤害修复
- 副手持本模组法杖(塑虚之杖/荒域之杖)时近战伤害 +25%,受 Goety 配置开关控制
- 修复本模组法杖在副手时缺少近战伤害加成的问题

### 其他修复
- 移除冗余快捷键映射,简化按键设置
- 清理多处无用 logger 调用,减少控制台日志污染
- JEI 群系法杖页面重构为独立分类,描述更清晰

### 不祥水晶(正式完工)
- 新增第三层发光纹理及动画
- 配方现在一个不祥核心产出4个
- 新增对于法杖的法术伤害乘数和强效属性加成
- 属性加成可以叠加三次
- 削弱原有属性加成

### 旧世的遗响
- 更新主纹理和动画

---

# Goetic Legacy
Version 0.4.1-fix2
Changelog:

## Fixes

### Unholy Scroll Recording Lag
- Added client-side incremental update logic, avoiding full cache replacement lag
- Cleaned up redundant logger calls along the casting code path

### Holy Armor DOT Decay Too Aggressive
- Holy Armor is noticeably less tanky than before
- Added idle grace period — DOT pool no longer decays during combat
- Smooth decay kicks in after grace period, clearing residual DOT pool in ~5-10 seconds
- Adjusted DOT release parameters for smoother release and to prevent pool over-accumulation

### Staff Offhand Damage Fix
- Grants +25% melee damage when holding Goetic Legacy staves (Void Shaping Staff / Wild Biome Staff) in the offhand, controlled by Goety's config toggle
- Fixed missing melee damage bonus when staves are used in the offhand

### Other Fixes
- Removed redundant keybindings for cleaner key settings
- Removed various unused logger calls to reduce console spam
- Refactored JEI Wild Biome Staff page into a dedicated category with clearer descriptions

### Ominous Crystal (Finalized)
- Added third emissive layer texture and animation
- Recipe now yields 4 crystals per Ominous Core
- Added magic damage multiplier bonus and potency for wand-type weapons (IWand)
- Attribute bonuses can be stacked up to 3 times
- Reduced base attribute values for balance

### Echo of the Old World
- Updated main texture and animation

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