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Goetic Legacy

Black magic, arcana, and legacy — a Goety addon.
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goeticlegacy-0.4.1-early-release.jar

File namegoeticlegacy-0.4.1-early-release.jar
Uploader
qoociesqoocies
Uploaded
Jul 2, 2026
Downloads
29
Size
11.8 MB
Mod Loaders
Forge
File ID
8358886
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:goetic-legacy-1537404:8358886")

Learn more about Curse Maven

What's new

# Goetic Legacy - 诡厄遗物
版本 0.4.1-early-release
更新日志:

## 新物品:亡灵提灯

一盏散发着不祥气息的提灯,拥有快捷栏和副手两种效果模式,配有 3D 模型和实体发光渲染。

**快捷栏效果:**
- 亡灵仆从获得防晒保护(阳光下不会燃烧)
- 亡灵仆从定期回复生命
- 灵魂缓冲器:灵魂能量高于 60% 时自动存入提灯,低于 40% 时自动补充,默认储存5000点
- 穿戴死灵套装(Necro Crown/Cape)时玩家免疫日光的虚弱/饥饿效果

**副手效果:**
- 攻击伤害 +25%
- 攻击附加 Goety 衰弱效果 5 秒
- 收获灵魂能量 ×2

---

## 荒域之杖重做

荒域之杖已经完工,生存模式可以获取。

荒域之杖从四模式法杖重构为纯群系转化工具:

- **移除 Focus 聚晶体系**,不再能作为四级法杖施法
- **新增药酿转化液体系**:Z 键管理界面装填荒域转化液(gas_brew)
- RECORD 模式(蓄力 0.5s):将当前所在群系写入药酿 NBT
- CONVERT 模式(蓄力 2s):将已记录区域转化为目标群系
- **投掷转化液**:持有已记录群系的药酿瓶直接投掷,落地即可触发群系转化
- 新增蓄力进度 HUD 和群系标签 Overlay 显示
- 新增荒域之杖和荒域转化液的 Patchouli 百科条目
- 新增 3 个对应成就

---

## 新增预制建筑

- **非正统教所**(稀有品质):一座神秘的非正统教会建筑
- **沙漠别墅**(史诗品质):沙漠中的豪华别墅
- **旧日广场**(超凡品质):曾经繁华的古老广场遗迹

---

## 渲染与着色器

- **体积天空盒**(volumetric_skybox):新增体积云天空盒着色器,提升心灵之庭视觉效果
- **极光星空性能优化**:用 noise.png 纹理采样替代程序化噪声计算,显著提升帧率

---

## 兼容性修复

- **Forge 并行事件串行化**:将模组生命周期事件从并行分发改为串行,从根本上解决 EL/EA 等模组在 FMLLoadCompleteEvent 阶段注册酿造配方、ItemProperties 时的并发崩溃(ArrayIndexOutOfBoundsException / ConcurrentModificationException)
- **BrewingRecipeRegistry 并发保护**:对 Forge 酿造配方注册添加 synchronized 锁,防止多线程下 ArrayList 内部状态损坏
- **过往之书猪灵仇恨修复**:修复 LivingChangeTargetEvent 中 BEHAVIOR_TARGET 类型调用 setNewTarget(null) 导致的 NPE 崩溃
- **绑定聚晶包 X 键圆环修复**:允许装有绑定聚晶包的法杖通过 X 键打开聚晶圆环选择界面
- **混沌之傲不生效修复**
- **ALI(Another Leaner Inventory)兼容修复**
- **移除取出绑定聚晶包热键系统**:Z 键菜单已可直接操作,独立热键冗余,予以移除
- **提升 Goety 前置版本要求至 2.5.46.3**:修复 Mixin 与粒子 API 兼容性问题,确保与最新 Goety 版本协同工作

---

## 其他改进

- **烈风之书战利品重做**:从 inject loot table 迁移至 global loot modifier,普通补给箱和宝藏箱支持独立概率配置;JEI 页面同步更新
- **药酿转化液 tooltip**:新增 BrewTooltipHandler,显示药酿中已记录的群系信息
- **配置文件更新**:新增亡灵提灯和荒域之杖的完整配置项

---

# Goetic Legacy
Version 0.4.1-early-release
Changelog:

## New Item: Nerotic Lantern

A lantern radiating an ominous aura, with both hotbar and offhand effect modes, featuring a 3D model and emissive rendering.

**Hotbar Effects:**
- Undead minions gain sun protection (won't burn in sunlight)
- Undead minions periodically regenerate health
- Soul Buffer: automatically stores soul energy above 60% threshold, releases it below 40%
- Players wearing Necro Crown/Cape are immune to sunlight Weakness/Hunger effects

**Offhand Effects:**
- Attack damage +25%
- Attacks apply Goety Wane effect for 5 seconds
- Soul energy harvest ×2

---

## Wild Biome Staff Rework

The Wild Biome Staff is now complete and obtainable in Survival mode.

The staff has been refactored from a hybrid mode tool into a pure biome conversion device:

- **Removed Focus system** — no longer functions as a tier-4 wand
- **New Brew system**: Z-key management screen to load transmutation brew (gas_brew)
- RECORD mode (0.5s charge): writes the current biome into the brew's NBT
- CONVERT mode (2s charge): converts the target area to the recorded biome
- **Throwable brew**: toss a brew bottle with a recorded biome to trigger conversion on impact
- New charge progress HUD and biome label overlay
- New Patchouli entries for the staff and transmutation brew
- 3 new advancements

---

## New Prefab Building

- **Heterodox Chapel** (Rare rarity): A mysterious heterodox chapel structure
- **Desert Villa** (Epic rarity): A luxurious villa in the desert
- **Bygone Plaza** (Transcendent rarity): Remnants of an ancient bustling plaza

---

## Rendering & Shaders

- **Volumetric Skybox** (volumetric_skybox): new volumetric cloud shader for the Mind Court dimension
- **Aurora & starfield optimization**: replaced procedural noise with noise.png texture sampling, significantly improving performance

---

## Compatibility Fixes

- **Forge parallel event serialization**: changed mod lifecycle event dispatch from parallel to sequential, fundamentally fixing concurrent crashes (ArrayIndexOutOfBoundsException / ConcurrentModificationException) caused by EL/EA registering brew recipes and ItemProperties during FMLLoadCompleteEvent
- **BrewingRecipeRegistry concurrency fix**: added synchronized lock around Forge brew recipe registration to prevent ArrayList internal state corruption
- **Book of Bygones piglin fix**: fixed NPE crash from calling setNewTarget(null) on BEHAVIOR_TARGET type LivingChangeTargetEvent
- **Bound Focus Pack X-key radial fix**: allows wands loaded with Bound Focus Packs to open the focus radial menu via the X key
- **Fixed Arrogance of Chaos not applying**
- **ALI (Another Leaner Inventory) compatibility fix**
- **Removed Bound Focus Pack unload hotkey**: now redundant as Z-key menu handles it directly
- **Raised Goety minimum version to 2.5.46.3**: fixed Mixin and particle API compatibility issues, ensuring proper operation with the latest Goety versions

---

## Other Improvements

- **Wind Book loot rework**: migrated from inject loot table to global loot modifier, with independent configurable chances for supply chests and treasure chests; JEI page updated accordingly
- **Brew tooltip**: new BrewTooltipHandler showing recorded biome info on transmutation brews
- **Config updates**: full configuration options for Nerotic Lantern and Wild Biome Staff

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