Gods & Heroes RPG Races

Gods & Heroes RPG Races inspired by D&D and other games

File Details

gh_racesv1.2.jar

  • R
  • May 16, 2025
  • 86.66 KB
  • 26.3K
  • 1.20.1+1
  • Forge + 2

File Name

gh_racesv1.2.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gods-heroes-races-1256351:6537090")

Fabric

modImplementation "curse.maven:gods-heroes-races-1256351:6537090"

NeoForge

implementation fg.deobf("curse.maven:gods-heroes-races-1256351:6537090")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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remove Human option
change to races apear with the other base origins
change the hight of the feline origin
change the feline name to cat-like
change the icon of elfs to oak_leaves (was bow)
change the hight of elves to 1.1 (as 1.25) now elves can walk 2 block hight doors without sneak.
increase the pick-up range of feline to 5 (was 3)
feline now have lesser night vision
removed feline aerodynamic