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God of Pickaxes - Expanded Editon

Addon to 'God of Pickaxes' mod
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god_of_pickaxes__extended-2.0 beta 2-forge-1.20.1.jar

File namegod_of_pickaxes__extended-2.0 beta 2-forge-1.20.1.jar
Uploader
Xikex321Xikex321
Uploaded
Jun 1, 2026
Downloads
13
Size
911.7 KB
Mod Loaders
Forge
File ID
8182025
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:god-of-pickaxes-expanded-editon-1443396:8182025")

Learn more about Curse Maven

What's new

2.0-Beta 2

 

Added:

 - Boss Phase II
 - Boss Phase II walking and attack animation.
 - loot from Phase II defeat (WIP/placeholder)
 - New advancmenet
 - New block
 - Added portal particles
 - Added book with lore. into 'Cobblestone'' structure.
 - Added New ''What is that'' structure
 - Added ''Full old bone'' with description and recipe
 - Added ''house2'' structure
 - Added Old Dirt block
 - Added Old Oak wood
 - Added ''Remains 1'' structure
 - Added new rarest biome
 - Added New item ''Singularity'' (WIP, doesnt have any abbilities, creative-only)
 - Added 4 New advancements

Changes:
 - Changes Boss name from ''Boss'' to ''Boss Phase I''
 - Changed boss phase I armor  from 0 -> 5
 - cHanged Boss phase I attack damage forem 3 -> 4
 - changed boss phase I  expierncde amonut from 1000 -> 200
 - changed boss phase I attack knock from 0 -> 0.5 
 - changed boss phase I knock resitcne form 0 -> 0.75
 - boss phase I now  wont get damage from sources: fire,wither,anvil,drowning,cactus. (Phase II too)
 - changed ''You did it!'' advancement.
 - Changed boss phase I defeat sound
 - subtle changed spawn egg of boss phase I
 - Changed size of boss Phase I
 - Changed speed of phase I from 0.3 -> 0.33
 - Retextured  old grass block to make it more vanilla-like
 - Changed old bone description
 - Make Skull Flower plains and skull plains more common
 - Make skull flower spawn more common and in bigger patches
 - Changed portal texture
 - Changed strange water bucket,flowing, still. texture
 - Changed strange watert blindness proeprties liek level and time
 - Changed old dead grass texture ot make more vanilla-like 
 - Skull flower can now spawn and be placed on old dead grass
 - Subtle changes in hard obsidian  description and texture.
 - Reworked most structures
 - Maked ''House1'' more common. Because it was very rare.
 - Made  most structures more rare
 - Changed stem block from normal wood to old wood

Fixes:
 - Fixed broken boss Phase I hitbox

 - Fixed old bone wasnt in creative tab
 - fixed strange biome spawn in old world. Make it better 
 - fixed spawning of structures. Because they were spawning levitating (only for ground structures)
 - Fixed 'House1' doesnt spawn in old plains/forest

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