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Port of the Goblins! mod with a few improvements. Adds Goblin Villages to the overworld.

Description

Project Status: Finished & Finalized

The developer of this project is retired and does not respond to private messages or GitHub issues.

 

 

Port of the Goblins! mod for 1.7.10 with a few improvements.

 

Like the original mod, Goblins Legacy adds Goblins and their Villages to your world.
Goblin Villages are filled with treasure and totems. Obtained totems can be used to craft various powerful items.

 

 

 

🌐Language Support:

  • English (US)
  • Chinese (Simplified) - 简体中文(中国大陆)

 

 

Changes to Original Mod:

Ported the original mod from 1.7.2 to 1.7.10.

 

Fixed format of sounds.json.

 

Added Thaumcraft aspects to all content.

 

Added Goblins Creative Tab. Also added spawn eggs to Goblins creative tab.

 

Added Goblins achievements page.

 

Fixed format of code for configuration generation.

 

Fixed texture bug of primed enchanted TNT and primed overcharged TNT.

 

Readded Goblin Ninja, Shuriken, and Katana.

 

All goblins now swing their arm like players in melee attacks.

 

Goblin Ninjas now attack with either Shuriken or Katana depending on their distance to the player/enemy.

 

Increased attack damage of Flame Blade to 6.

 

Goblin Shaman now hold the Arcane Staff and Teleportation Staff for their attacks/abilities.

 

Fixed display of all staves.

 

Teleportation Staff now makes the normal teleportation sound.

 

Teleportation staff now teleports the player to the block they look at in a small range. If used while the player is inside a block, this staff can now also has a chance of teleporting the player to a safe location nearby.

 

Teleportation Staff and Goblin Shaman now make particle when they teleport.

 

Goblins no longer try to fight each other.

 

Goblin Lord and Goblin Shaman are now resistant to explosions that deal up to 50 HP of damage.

 

Goblin Shaman now has a chance to drop a few totem powders on death.

 

Fixed format of drop items code for all entities.

 

Players now swing their arm when using staves.

 

Fixed durability of the Scepter of Life.

 

Changed the name of the yellow totem, from "Holy Totem" to "Sky Totem".

 

Changed the name of the green totem, from "Nature Totem" to "Earth Totem".

 

Renamed village spawner to Goblin Village Spawner.

 

Readjusted texture of Katana so that the blade is on the correct side.

 

Fixed staves being stackable.

 

Scepter of Life now heals users when used to grow flora. Also added sound effect for this action.

 

Fixed Goblin Rangers and Goblin Miners not spawning from their spawners.

 

Fixed Goblin Spawner death config not working.

 

Readded Goblin Drum

 

Credits:

Jan Orlowski (Sartharis) - Creator of the Goblins! mod. This project is a modified version of the Goblins! mod and is licensed under the "MIT" license as instructed from the written permission from the original creator. Proof of permission can be found inside the assets folder of the mod jar archive as an image file.
Proof of Permission:
 
Azanor - Thaumcraft 4.2.2 API was used as a library under the MIT License to add Thaumcraft aspects to the mod content.
 
user17512883 - Their forum post helped me fix the primed TNT render bug (https://stackoverflow.com/questions/70119718/minecraft-forge-1-7-10-custom-entity-not-spawning-on-the-client).
 
Kara (Freesound) - The sound effect for the Goblin Drum was sourced from https://pixabay.com/sound-effects/bongo3-107664/ . This was used under the Pixabay License (see "Negligable Licenses" folder inside the assets folder of the mod jar archive).
 
New Teleportation Staff Mechanism:
coolAlias - Their answer in Minecraft Forums helped me to work out the base code for the new mechanism
 
AlchemyMouse - Their answer in StackOverflow me helped resolve vectors needed for the new mechanism
 
 
Language File Translations:
Omgise - for the Chinese (Simplified) (zh_CN.lang) language file.
 
 
===============================================
Original Goblins! Contributer Credits
 
Hengabone - Made the goblin village templates and awesome Beta-Tester Posted Image.
 
Garrura and Srymon - For being great friends of Sartharis and giving ideas!
 
mister_person - For giving Sartharis the materials to craft the nature arrow!
 
cowmonkey (AKA Madgoblin) - For showing Sartharis the bomb blueprints.
 
Geethebluesky - For solving the configuration file mystery.
 
Cowguy666 - For making the drum texture. 
===============================================
 
 
 
Special Thanks:
nanaqui and sunconure11 - For suggesting me to take on this project. This project wouldn't have existed if it wasn't for their request.