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This is a mod that gives people the ability to add, remove and replace goals using datapacks

Description

 

What is GoalSmith?

GoalSmith is a Minecraft mod that allows one to change entity goals using a datapack through predicates, goal operations, and attribute modifications. Create unique interactions and behaviors for mobs and other entities with ease.

 

Features

  • Customizable AI Goals: Add or modify entity goals to create unique behaviors.
  • Attribute Modifications: Change entity attributes like health, speed, and attack damage dynamically.

 

New goaldata can be added under the goaldata file

 

In the wiki details can be found about implementing your own goal

 

https://github.com/Scouter456/Goal_Smith/wiki

 

For suggestions, bug reports and general chat about the mod, join the discord server below!

Join our Discord Server Here!