Glowroot Caves

A cave-biome mod based on the glow squid with new mobs, structures, and mechanics.

File Details

glowroot1.0.8.4.jar

  • R
  • Oct 20, 2024
  • 15.83 MB
  • 6.9K
  • 1.20.1
  • Forge

File Name

glowroot1.0.8.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:glowroot-998604:5828263")
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Glowroot 1.0.8.4:

  • Added Pure Glowroot Leaves, a new craftable food-source from Glowroot Vines.
  • Added in Glowrooted Herbs, a new bowl-type craftable food, that will automatically heal more health based on the light level you stand in, and also stacks up to 4.
  • Added in Chrysoprase Nexus, a new projectile/item that when landing will cause a small explosion, that leaves behind some Chrysoprase dust splats.
  • Added a recipe for the Mining Helmet, making it finally obtainable.
  • Retextured the Mining Helmet.
  • Added a new potion effect, Lucidity, given when eating Vari-ink Calamari, that makes Dazzling, Darkness, and Blindness fade away quicker.
  • Fixed a issue with jetpacks being buggy when switching dimensions.
  • Fixed the jetpack not decreasing the fuel cost for unbreaking when in elytra state.
  • Changed how Glowroot TNT works, now having a 5-10% chance to turn blocks into Chrysoprase Nexus, causing much more destruction than before. Also, the dazzling and glowing effect are no longer set to a specific value, even when far away. The effects will now be shortened/increased in time depending on your distance from the tnt.
  • Glowroot Petals and Glowroot Vines are now bone-mealable.
  • Changed some recipes for items/blocks, and added some new ones.
  • Changed the xp output of some recipes, and Glowroot Nodes.
  • Made Grow Emitters generate flowers every 45 seconds, instead of every minute.