Glowroot Caves

A cave-biome mod based on the glow squid with new mobs, structures, and mechanics.

File Details

glowroot1.0.3.jar

  • R
  • Apr 5, 2024
  • 2.53 MB
  • 34
  • 1.20.1
  • Forge

File Name

glowroot1.0.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:glowroot-998604:5238814")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Fixes biome generation from not spawning everywhere and frequently, and it now generates less.
  • Less water openings within caves
  • Renamed Glowroot Emitters/Detectors to just Glow Emitters/Detectors.
  • Made both Glow emitters and detectors actually functionally work.
  • Renamed Glowroot Bomber to Glowroot Quadcopter
  • Slightly retextured the Glowroot Golem and Glowroot Quadcopter
  • Added Glowroot Chips (used as a crafting ingredient dropped from mobs)
  • Added Baby Glow Squids and Bucket of Baby Glow Squid (wip)
  • Added a Light Detector (still wip) and Grow Emitter
  • Added Glowroot Upgrader (temporary) and Glowroot Keycards
  • Added Glowroot Sword and Pickaxe
  • Added 3 levels of Artificial Glowroot Blocks
  • Changed some recipes of items
  • Added some new advancements and changed old advancement descriptions and background
  • Made Glowrooted Stone emit particles when standing on them
  • Removed Glowroot Fungi (will be added again in the future)
  • Made Glowroot Quadcopter’s speed in attack mode doubled, and the rate of dropping bombs is increased
  • Made Quadcopters attack Golems aswell as players
  • Changed settings for luminance and rendering of some blocks like bulbs and roots
  • Changed order of items in creative section
  • Added Glowrooted Enchantment
  • Added a new effect, Dazzled. Stuns most mobs when effected.
  • Added a glowbang overlay
  • Changed delay cooldown of using Glowbangs
  • Made damage of Glowbangs more randomized.
  • Added Invisible Glowroot blocks of levels 1-3 and Glowrooted Artificial blocks 1-3 (unobtainable in survival.)
  • Changed all of the textures for functional glowroot blocks, again.
  • Added a glowroot painting based on the logo
  • Added trades for fisherman villagers and wandering traders related to glowroot items.
  • Added the Dazzler, being the same as the Glow Emitter, but it emits the Dazzled effect instead.
  • Added a loot table to the Glowroot Golem
  • Fixed Glowrooted Runes texture.
  • Added Glowroot Cookers, smelt items easily and quicker