Description
🟢 Glowing Slime: Reborn
The Glowing Slime Mod (made by me, years ago) returns completely revamped. This creature, once just a a mob meme, a silly thing, now passive light source and interacts directly with you through a mechanical symbiosis system. Use it as a living flashlight, but remember: it's not a helmet, it's a living being!

🌟 Key Features
Luminous Companion: The Glowing Slime can be carried on your head. (First you must master it with glow berries) You can move it up by right-clicking on it and move it down by right-clicking on a block.
You can only carry the mini/smallest ones on your head.

While he was there it will grant you temporal Night Vision, allowing you to explore the deepest caves with perfect clarity.


Custom HUD: A new bar of 5 yellow bubbles has been added above the food indicator to monitor your "Slime" oxygen level. When the Slime is on you, it will gradually begin to consume your air.

Oxygen Independence: The Slime's air is independent of water. If you swim with the Slime equipped, You won't be able to drown in the water; (But don't get too confident, slimes can still drown. Maybe in a future update might make them immune to drowning or give them the ability to hold their breath longer).
🧪 Items and Blocks
Slime Glob: A viscous, glowing material dropped by Mini Glowing Slimes when defeated; When you put it on any block surface, it place a Glowing Slime Block.
You can also craft it:



Glowing Slime Block: A decorative and functional block that emits a maximum light level (10). It is perfect for illuminating bases without using torches and You can place it anywhere on any block!!! ; if you right-click on it, you can change its lighting level (it has 1-10 lighting levels).

🛠️ Technical Details (v6.0)
Rendering System: The mod detects when the Slime is active to clear the Minecraft HUD, canceling the rendering of the original air bar and replacing it with the mod's rendering mechanic.
Data Optimization: Uses persistent NBT tags to ensure that the suffocation level is not unfairly reset when changing dimensions or reconnecting.
Proximity AI (Persistent Bond or Anti-Logoff): Intelligent "auto-mounting" system that prevents the mob from jumping on accidental players, recognizing only the player who originally carried it.
Included Translations: Full support for English (US), Spanish (Spain/Venezuela), and Portuguese (Brazil).


