Illager-Gloom Raiders

This mod adds a powerful and unique illager to each raid wave. One such illager will spawn in each of the seven raid waves, and defeating them will yield some loot related to them.

File Details

gloom_raiders-1.3.5-forge-1.20.1.jar

  • R
  • Jun 29, 2026
  • 9.44 MB
  • 96
  • 1.20.1
  • Forge

File Name

gloom_raiders-1.3.5-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:gloom-raiders-1428746:8338682")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

1.A series of previous game rules of this mod have been revised for more convenient usage. However, we would like to remind you and sincerely apologize that if you used older versions of this mod (v1.3.4 and earlier) in your save file and disabled the spawning of any mobs from this mod, your previous settings will be reset. You will need to disable mob spawning again manually. You can modify the mod's game rules either via the game rule menu, or by typing commands directly in the chat bar: enter / followed by the corresponding mob name, and the relevant command will pop up automatically. For all spawning-related commands, false enables mob spawning, while true disables it.
2.Added missing translations that were not implemented before.
3.Added simple visual effects for Dramatist's skill.
4.Fixed several reported bugs.