Ghost Torch 1.0
Curse Maven Snippet
What's new
Professor's Toolkit: Ghost Torch 1.0
From v0.5.9 → v1.0
Ghost Torch has officially reached Version 1.0.
Although this release marks the completion of the original vision for the project, ghost torch is not done yet, but with that being said; The core feature set is now considered complete, and future updates will focus on refinement, compatibility, performance, and carefully considered quality-of-life improvements rather than expanding the scope of the mod.
I'm incredibly excited to see where this journey leads. Ghost Torch is the first entry in what I hope will become the Professor's Toolkit collection, and this is only the beginning. Whether you've been here since the early versions or you're just discovering the project today, thank you for being a part of it. I hope you'll join me for the adventures ahead—and I'll see you in the next project.
- Ghost Vision Overhaul
Ghost Vision has been completely redesigned from the ground up.
- New multi-mode vision framework.
- Faster and more efficient scanning.
- Improved rendering architecture for future expansions.
- Normal Vision
The original Ghost Torch experience has been refined.
- Light level visualization remains available.
- Improved rendering performance.
- Cleaner overlay rendering.
- Spawn Vision (NEW)
Introducing Spawn Vision.
Switch to Spawn Vision to instantly reveal valid hostile mob spawn locations.
- Red ground markers highlight valid spawn blocks.
- Uses Minecraft's native spawn validation.
- Larger 32×16 scan radius for improved visibility.
- Vision Mode Switching (NEW)
Ghost Torch now supports multiple vision modes.
- Hold Shift and scroll the mouse wheel to cycle between modes.
- Smooth switching with remembered selection.
- Built for future Ghost Vision expansions.
- Visual Polish
Ghost Torch has received a major presentation update.
- Ambient mode particles.
- Audio feedback when changing modes.
- Action bar notifications.
- Smoother transitions between vision modes.
- Performance
Scanning and rendering have been optimized.
- More efficient world scanning.
- Reduced unnecessary rendering.
- Better scalability for future vision modes.
- Internal Changes
- Complete renderer refactor.
- New Ghost Vision controller.
- Modular vision architecture.
- Foundation laid for future Professor's Toolkit projects.
Developer Notes
Ghost Torch 1.0 represents the completion of the original vision for the mod.
Future updates will primarily focus on polish, compatibility, bug fixes, and carefully considered quality-of-life improvements rather than expanding the scope of Ghost Torch itself.
The new modular Ghost Vision framework also serves as the foundation for future entries in the Professor's Toolkit collection.
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