Geophilic – Vanilla Biome Overhauls

A subtle-ish overhaul of vanilla Overworld biomes! Reworked!

File Details

v3.2

  • R
  • Jan 17, 2025
  • 1.86 MB
  • 2.0M
  • 1.21.4+11
  • Forge + 3

File Name

Geophilic v3.2 f15-61.jar

Supported Versions

  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation "curse.maven:geophilic-711216:6096722"

Fabric

modImplementation "curse.maven:geophilic-711216:6096722"

Quilt

modImplementation "curse.maven:geophilic-711216:6096722"

NeoForge

implementation "curse.maven:geophilic-711216:6096722"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Geophilic v3.2

This new Geophilic release incorporates the Pale Garden rework, among other changes!

  • Reworked the Pale Garden biome
    • Adjusted the biome's vegetation
    • The Pale Oak has new variants that generate in the biome
  • Touched up the Dark Forest biome rework
    • Distribution of trees and vegetation was adjusted
      • This also means giant mushrooms are now half as common
    • The Dark Oak now has a new variant, with more interesting crowns, similar to what you can find in the Pale Garden
  • Fixed bug where water could potentially generate on top of trees in the Stony Shores biome

Changes from Snap 3.2-c:

  • Changed flower distribution in the Pale Garden, making Eyeblossoms somewhat more common
  • Increased tree density in the Pale Garden
  • Adjusted the slim root variant of the Pale Oak