File Details
Genetics: Compound-V Edition 1.0.6 (hotfix)
- R
- Mar 6, 2026
- 2.85 MB
- 308
- 1.20.1
- Forge
File Name
geneticscompoundvedition-1.0.6.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Fixed an issue with recipes of potion of mutation/cell growth
Lazy recap:
Mutation/GMO Guide
From zero to Mutation GMO Cells:
- Get entity DNA
- Use Scraper on a mob/player -> get Organic Matter (entity-tagged).
- Make a Cell
- Use Cell Analyzer:
- Organic Matter -> Cell (same entity tag).
- Make base potions
- In Incubator:
- Awkward Potion (bottom) + Cocoa Beans (top) -> Organic Substrate
- Organic Substrate (bottom) + DNA Helix (basic) (top) -> Cell Growth
- In Brewing Stand:
- Cell Growth (bottom) + Fermented Spider Eye (top) -> Mutation
- Entity tagging rule you will use
- Tag the Cell Growth first with the target entity in Incubator:
- Top: Cell (entity X)
- Bottom: Cell Growth
- Then convert it in Brewing Stand to Mutation (tag is preserved).
- Make Mutation GMO Cells
- Use Advanced Incubator in LOW temperature:
- Top: recipe item
- Bottom: Mutation Potion tagged with required entity
Mutation GMO recipes (Top item + required potion entity)
- Diamond Sword + Polar Bear -> claws_2 (75%)
- Netherite Pickaxe + Silverfish -> efficiency_4 (25%)
- Elytra + Ender Dragon -> flight (55%)
- Netherite Pickaxe + Rabbit -> haste_2 (35%)
- Blaze Powder + Pig -> meaty_2 (75%)
- Golden Apple + Enderman -> more_hearts_2 (25%)
- Enchanted Golden Apple + Ender Dragon -> regeneration_4 (35%)
- Netherite Chestplate + Shulker -> resistance_2 (50%)
- Fermented Spider Eye + Spider -> scare_spiders (50%)
- Fermented Spider Eye + Zombie -> scare_zombies (50%)
- Diamond Boots + Rabbit -> speed_2 (50%)
- Netherite Boots + Ocelot -> speed_4 (50%)
- Netherite Sword + Polar Bear -> strength_2 (50%)