Genetics : Compound-V Edition

Adds Genetics + Compound-V mechanic from The Boys !

File Details

Genetics: Compound-V Edition 1.0.6 (hotfix)

  • R
  • Mar 6, 2026
  • 2.85 MB
  • 308
  • 1.20.1
  • Forge

File Name

geneticscompoundvedition-1.0.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:genetics-compound-v-edition-1421761:7721107")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Fixed an issue with recipes of potion of mutation/cell growth 

 

Lazy recap: 

 

Mutation/GMO Guide

From zero to Mutation GMO Cells:

  1. Get entity DNA
    • Use Scraper on a mob/player -> get Organic Matter (entity-tagged).
  2. Make a Cell
    • Use Cell Analyzer:
    • Organic Matter -> Cell (same entity tag).
  3. Make base potions
    • In Incubator:
    • Awkward Potion (bottom) + Cocoa Beans (top) -> Organic Substrate
    • Organic Substrate (bottom) + DNA Helix (basic) (top) -> Cell Growth
    • In Brewing Stand:
    • Cell Growth (bottom) + Fermented Spider Eye (top) -> Mutation
  4. Entity tagging rule you will use
    • Tag the Cell Growth first with the target entity in Incubator:
    • Top: Cell (entity X)
    • Bottom: Cell Growth
    • Then convert it in Brewing Stand to Mutation (tag is preserved).
  5. Make Mutation GMO Cells
    • Use Advanced Incubator in LOW temperature:
    • Top: recipe item
    • Bottom: Mutation Potion tagged with required entity

Mutation GMO recipes (Top item + required potion entity)

  • Diamond Sword + Polar Bear -> claws_2 (75%)
  • Netherite Pickaxe + Silverfish -> efficiency_4 (25%)
  • Elytra + Ender Dragon -> flight (55%)
  • Netherite Pickaxe + Rabbit -> haste_2 (35%)
  • Blaze Powder + Pig -> meaty_2 (75%)
  • Golden Apple + Enderman -> more_hearts_2 (25%)
  • Enchanted Golden Apple + Ender Dragon -> regeneration_4 (35%)
  • Netherite Chestplate + Shulker -> resistance_2 (50%)
  • Fermented Spider Eye + Spider -> scare_spiders (50%)
  • Fermented Spider Eye + Zombie -> scare_zombies (50%)
  • Diamond Boots + Rabbit -> speed_2 (50%)
  • Netherite Boots + Ocelot -> speed_4 (50%)
  • Netherite Sword + Polar Bear -> strength_2 (50%)