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Gathering Chunks

Unofficial fork keeping Chunk By Chunk alive (with a new name). Start with one chunk and expand your world !

File Details

GatheringChunks-neoforge-1.21.1-2.2.5.jar

  • B
  • Feb 7, 2026
  • 540.38 KB
  • 744
  • 1.21.1
  • NeoForge

File Name

GatheringChunks-neoforge-1.21.1-2.2.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:gathering-chunks-1448124:7588326"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Gathering Chunks 2.2.5 - Beta 3.4 — Hotfix 2.5

Major Changes & Additions

  • Added Chunk Engine (experimental, configurable)
  • Added Chunk Eraser
  • Added Cherry Biome Chunk Spawner
  • Added Version Checker to detect outdated mod versions
  • Optimized Biome-Themed Chunk Spawning
  • Improved and fixed Config Menu:
    • Uses sliders instead of repeated button clicks
    • No longer resets after restarting the game
    • Fixed Min/Max chunk depth settings
    • Fixed server config handling
    • Fixed options not applying correctly (Chest command, Progression Helper, Chunk Boundaries)

World Forge & Generation Fixes

  • Fixed World Scanner:

    • Now functions correctly
    • Only scans generated chunks (intended behavior)
  • Fixed World Forge logic:

    • Dirt/soil now converts into fragments (instead of fragments into world cores)

    • Updated conversion ratios:

      • 8 stone → 1 fragment
      • 16 soil → 1 fragment
    • Fixed World Forge not accepting certain blocks

  • Fixed Tree Placement during world creation:

    • Chunks are checked for existing logs on generation
    • If no logs are found, 2 trees are placed as a fallback
    • After validation, future chunks are no longer checked
  • Fixed chunk generation edge case:

    • If a chunk’s top layer is entirely water, a plain chunk is generated instead

Chunk Engine & Spawner Fixes

  • Fixed Chunk Engine:

    • No textures issue (Fabric still partially broken)
    • If the engine breaks, it now properly deletes the chunk
  • Fixed Chunk Spawner placement behavior:

    • Placing on an occupied chunk shows a confirmation warning
    • Placing in the void no longer overwrites existing chunks
  • Fixed Biome-Themed Chunk Spawners:

    • Correctly generate biome data instead of using the original world seed
    • Fixed biome chunks sometimes spawning as only water
    • Fixed biome-themed chunks failing to spawn entirely
  • Fixed Mushroom Chunk recipe

Nether Fixes

  • Prevented bedrock from spawning
  • Removed lava floor
  • Fixed Nether chunk generation entirely
  • Fixed Nether-related fluid and chunk issues

Fluid & Physics Fixes

  • Prevented fluids from flowing into the void:

    • FluidTick is intercepted
    • Flow is cancelled if the destination is void
  • Fixed water randomly stopping its flow inside chunks

  • Fixed Fabric-specific issue where water flowed into the void

  • Fixed biome-themed chunks generating unintended water

Gameplay & Misc Fixes

  • Fixed always spawning in a Village even when disabled
  • Fixed lightning issues on chunks (partially resolved)
  • Fixed LAN world issue where coordinates were not saved, causing players to be kicked to spawn
  • Fixed Fabric issue where chunks disappeared when Chunk Engine was not present
  • Fixed Chunk Boundaries being enforced even when disabled
  • Fixed Progression Helper still working when disabled
  • Fixed Server config desync issues

Known Issues

  • Lightning issues may still occur on some chunks