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Gathering Chunks

Unofficial fork keeping Chunk By Chunk alive (with a new name). Start with one chunk and expand your world !

File Details

GatheringChunks-neoforge-1.21.1-2.2.5.jar

  • B
  • Jan 31, 2026
  • 432.00 KB
  • 91
  • 1.21.1
  • NeoForge

File Name

GatheringChunks-neoforge-1.21.1-2.2.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:gathering-chunks-1448124:7557392"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Gathering Chunks 2.2.5 - Beta 3.2 - Changelog

IMPORTANT: Both NeoForge and Fabric versions are now available. The Chunk Barrier feature is experimental. NOTE: If you wonder why is it Beta 3.2, There was More Betas before 3.2, they were only available in the Discord Server.

Changes & Fixes

  • Fixed Fabric version compatibility issues
  • Fixed World Forge, Mender & Scanner functionality
  • Fixed World Mender, Forge & Scanner UI
  • Fixed ghost recipe for iron pickaxe (removed)
  • Improved Chunk Boundaries rendering and performance
  • Chunk spawners now gives back a World core (When disassembled)

New Features

  • Added experimental Chunk Barrier (prevents water and other fluids from flowing into the void)
  • Added in-game configuration menu
  • Added Hard Mode
  • Added Chunk enforcement system
  • Added Progression Helper (still has minor issues)
  • Added tree generation system
  • Added Wood Detection system (automatically spawns trees if none exist in chunk)
  • Added Player Tracker to detect when players get stuck without resources to craft Chunk Spawners
  • Added recipe to disassemble Chunk Spawners and recover the World Core
  • Added /gatheringchunks help TREE command
  • Added /gatheringchunks help SelfLocked command

Known Issues

  • Progression system still has minor functionality issues
  • Can't put Dirt or Stone in world forge (Can only put Fragments or Shards)

If you encounter any issues, please report them in the bug reports channel in my Discord server, or in the GitHub issues page, Thank you for testing!