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Garden Trails

A lightweight plant-focused mod introducing new flora, silk production features and decorative potted plants

File Details

Garden Trails 1.21.1 v0.2.1

  • R
  • Jun 28, 2026
  • 591.18 KB
  • 31
  • 1.21.1
  • NeoForge

File Name

gardentrails-neoforge-1.21.1-0.2.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:garden-trails-1334659:8332198"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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🌱 Garden Trails Patch Notes v0.2.1

new blocks

New Content

Geraniums

  • Added 5 new Geranium color variants: Orange, Purple, Purplish, Red, and White
  • Each variant comes with its own flower pot
  • Each geranium variation will give you a proper dye

Drying Trays

  • Added 8 new wood variants for the Drying Tray: Oak, Birch, Acacia, Mangrove, Jungle, Cherry, Dark Oak and Spruce
  • They now request 4 items instead of one

Pergolas

  • Added Copper Pergola and Oxidized Copper Pergola
  • Both support Vine, Ivy and Grape attachments

Plant changes

  • Reduced plant spawning chance for all the plants, to make these more rare and less invasive
  • Reworked all the plant biome list to make these more related to their base irl biome (for example the cypress and the savanna)
  • Made the Boxwood, Geranium and the Camellia colorize following the climate of the biome
  • Improved several textures

Yet Another Config is no longer needed

  • Removed YACL3 dependency: the config is now a simple txt file in the config folder
  • The config now exposes a per-plant biome list, allowing full control over where each plant spawns in world generation
  • Reworked the tooltip/lore system: entries now use the lore.gardentrails.* format and support dynamic references to other item or block names
  • Updated all the tooltips, making the pergola, drying tray and silk process way more explicit

Fixes and Cleanup

  • Added a whole new inventory sorting system, ordering each plant/items/pots correctly
  • Fixed the issue with the double crops not being able to properly receive bone meal
  • Fixed the issue making the silkworms not growing on the stick bundle
  • Fixed the issue making the silkmoth crashing the game
  • Fixed all strange textures (white/black overlay) with a lot of plants, drying tray and pot (fabric only)
  • Removed the social media buttons from the GUI
  • Added BiomeColorHandlers on both Fabric and NeoForge for proper tint support
  • Improved Camellia and Cypress Leaves textures (reduced file size, better clarity)