File Details
Galaxy Under Chaos 1.0
- R
- May 15, 2026
- 7.97 MB
- 55
- 1.20.1
- Forge
File Name
galaxyunderchaos-1.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Galaxy Under Chaos 1.0 Changelog
From Version 0.0.1 → 1.0
Galaxy Under Chaos 1.0 is the first major complete release of the project and represents a massive expansion from the original prototype builds. The mod has evolved from an experimental lightsaber-focused Star Wars sandbox into a large-scale exploration, combat, worldbuilding, and progression experience spanning multiple planets, factions, structures, vehicles, Force systems, and custom rendering systems.
This update includes major rewrites to lightsaber rendering, Force mechanics, world generation, combat animation systems, loot progression, structures, custom materials, environmental design, and exploration gameplay.
Major Features
Full Planet Expansion
Added multiple fully explorable Star Wars-inspired planets and worlds:
-
Tython
-
Ashla
-
Bogan
-
Naboo
-
Mustafar
-
Ilum
-
Hoth
-
Dantooine
-
Ossus
-
Korriban
-
Malachor
Each world includes:
-
Custom terrain generation
-
Planet-specific biome systems
-
Unique atmosphere and environmental palettes
-
Planet-themed structures
-
Exploration loot progression
-
Unique resources
-
Planet-exclusive encounters
-
Themed vegetation and trees
-
Force-aligned environmental storytelling
Lightsaber System Overhaul
Completely Rebuilt Lightsaber Rendering
The entire lightsaber rendering pipeline was rewritten and heavily expanded.
Added:
-
Dynamic blade rendering
-
Multi-layer blade glow system
-
White blade core rendering
-
Outer glow halo rendering
-
Dynamic emissive effects
-
Colored blade lighting
-
Improved blade scaling
-
Improved blade positioning
-
Dynamic blade length handling
-
Better transparency handling
-
Improved first-person rendering
-
Better third-person positioning
-
Dynamic dual-blade rendering
-
Crossguard rendering support
-
Custom saber glow rendering
-
Improved dropped-item rendering
-
Custom inventory rendering
-
Enhanced GUI rendering
Blade Improvements
-
More accurate cinematic blade visuals
-
Circular internal blade appearance
-
Better glow blending
-
Improved bloom behavior
-
Reduced z-fighting issues
-
More stable rendering under shader environments
-
Better rendering compatibility with Forge 1.20.1
-
More accurate blade collision visuals
-
Enhanced activation visuals
Expanded Hilt System
Added Large Legacy Hilt Collection
Added numerous fully modeled legacy saber hilts with modular support.
Added Hilt Families
-
Graflex
-
Knighted
-
Juggernaut
-
Fulcrum
-
Fury
-
Rebel
-
Reborn
-
Redeemer
-
Mauler
-
Mandalorian
-
Mechanical
-
Imperial
-
Prodigal Son
-
Temple Guard
-
Arena
-
Vaid
-
Vaid Ancient
-
Droideka
Added Modular Saber Components
Every lightsaber can now be assembled using multiple interchangeable parts.
Added Saber Parts
-
Emitters
-
Switch Sections
-
Grips
-
Pommels
Features
-
Modular lightsaber construction
-
Dynamic saber assembly
-
Custom saber combinations
-
Multiple visual configurations
-
Expanded loot integration
-
World-based saber progression
Saber Forge System
Added Saber Forge
Introduced a dedicated lightsaber crafting system.
Features
-
Saber assembly interface
-
Modular part combination
-
Dynamic preview rendering
-
Color integration
-
Crystal integration
-
Advanced crafting progression
-
Lore-based construction system
Kyber Crystal Expansion
Added Multiple Kyber Crystal Colors
Added expanded kyber crystal progression and customization.
Added Colors
-
Blue
-
Green
-
Yellow
-
Purple
-
Cyan
-
White
-
Magenta
-
Orange
-
Lime
-
Turquoise
-
Blood Orange
-
Pink
-
Red
Features
-
Blade color customization
-
Crystal progression
-
Bleeding mechanics
-
Loot integration
-
World-exclusive crystal acquisition
Force System Expansion
Added Force Progression
The Force system has been heavily expanded into a full progression mechanic.
Added Features
-
Force-sensitive progression
-
Force alignment systems
-
Light side progression
-
Dark side progression
-
Unlockable Force abilities
-
HUD integration
-
Power selection systems
-
Ability cycling
-
Visual effects
-
Combat integration
-
Multiplayer synchronization
Added Force Abilities
-
Force Push
-
Force Pull
-
Force Lightning
-
Force Choke
-
Force Drain
-
Saber Throw
-
Force Speed
-
Force Jump
-
Force Heal
-
Defensive abilities
-
Offensive abilities
-
Utility abilities
Force HUD Improvements
-
Custom Force HUD
-
Ability indicators
-
Active power icons
-
Visual cooldown indicators
-
Better GUI integration
Saber Form System
Added Lightsaber Forms
Added multiple combat forms with unlock progression.
Added Forms
-
Shii-Cho
-
Makashi
-
Soresu
-
Ataru
-
Shien / Djem So
-
Niman
-
Juyo / Vaapad
Features
-
Unlockable form progression
-
Form-specific combat behavior
-
Form-specific stances
-
Combat animations
-
Dynamic wielding styles
-
Holobook unlock system
Combat Expansion
Reworked Lightsaber Combat
Added:
-
Better slash animations
-
Improved attack flow
-
More cinematic combat
-
Defensive saber stances
-
Expanded blocking mechanics
-
Dual-blade handling
-
Dual-wield support
-
Staff saber support
-
Improved hit feedback
-
Combat particle effects
-
Environmental impact effects
-
Better attack timing
-
More responsive combat handling
Added Saber Impact Effects
-
Sparks
-
Burn effects
-
Impact particles
-
Block scorch effects
-
Enhanced collision visuals
World Generation Expansion
Added Major Structures
Tython
-
Jedi Temple
-
Jed’aii Battlegrounds
-
Jed’aii Training Grounds
Bogan
-
Large Dark Side Temple
-
Corrupt Nexus
Ashla
-
Light Side Statues
-
Kyber Cave
Naboo
-
Jedi Outposts
-
Mustafar Cult Cave
Ilum & Hoth
-
Kyber Cave Nexus
-
Jedi Outposts
-
Sith Outposts
Dantooine
-
Jedi Enclave
Ossus
-
Jedi Library
Korriban
-
Sith Tombs
-
Massive Sith Temple
Malachor
-
Massive Sith Temple
Mustafar
-
Ancient Temple
-
Bleeding Table Cave
Loot System Expansion
Added Exploration Loot Progression
Structures now contain expanded progression-based loot.
Added Loot Types
-
Saber parts
-
Kyber crystals
-
Temple Guard fabric
-
Datacrons
-
Holobooks
-
Ancient holocrons
-
Saber forms
-
Blueprint items
-
Rare materials
-
Gold caches
-
World-specific resources
Loot Features
-
Planet-specific loot pools
-
Structure-specific progression
-
Rare loot mechanics
-
Exploration rewards
-
Loot balancing
-
Expanded chest generation
NPC and Spawn Expansion
Added New Encounters
Added NPC Types
-
Jedi
-
Jedi Masters
-
Sith
-
Sith Lords
-
Sith Ghosts
-
Temple defenders
-
Planet-specific enemies
Features
-
Planet-specific spawning
-
Structure encounters
-
Loot drops
-
Lightsaber drops
-
Datacron rewards
-
Improved encounter balancing
Ship System
Added Flyable Ships
Added Ships
-
Novadive
-
Flashfire
-
Shuura
Features
-
Ship blueprints
-
Vehicle progression
-
Custom ship rendering
-
Dynamic movement systems
-
Engine visual effects
-
Cockpit systems
-
Landing systems
-
Hover mechanics
-
Flight handling
-
Dynamic engine glow
Added Blueprint Progression
Blueprints can now be found throughout overworld structures and exploration loot.
Tree and Flora Expansion
Added Custom Vegetation
Added Trees
-
Ak Tree
-
Heart Berry Tree
-
Dillia Tree
-
Naboo Pine
-
Bellew
-
Cambylictus Tree
-
Perlote Tree
-
Rutiger Tree
-
Polar Tree
Features
-
Custom wood sets
-
Signs
-
Hanging signs
-
Boats
-
Saplings
-
Leaves
-
Custom plank sets
-
Planet-specific generation
Structure and Biome Improvements
Reworked Planet Terrain
Improvements
-
Better biome blending
-
Improved noise settings
-
Better terrain transitions
-
Improved ocean generation
-
Better climate handling
-
More accurate environmental placement
-
Better structure integration
-
Improved structure spacing
Rendering and Visual Improvements
Major Renderer Improvements
Added
-
Dynamic lighting integration
-
Enhanced emissive rendering
-
Better transparency handling
-
Improved GUI rendering
-
Better shader compatibility
-
Better dropped-item visuals
-
Better entity rendering
-
More cinematic visuals
Audio Expansion
Added New Sounds
Added
-
Saber sounds
-
Force sounds
-
Ambient sounds
-
Combat sounds
-
Activation sounds
-
Environmental audio
-
Ship audio
Technical Improvements
Engine and System Rewrites
Reworked
-
Registry handling
-
Item registration
-
Entity handling
-
Structure registration
-
Loot handling
-
Packet synchronization
-
Rendering systems
-
Animation systems
-
GUI systems
-
Input handling
-
Spawn systems
-
Data handling
-
World generation systems
Forge 1.20.1 Improvements
-
Improved compatibility
-
Better stability
-
Reduced rendering issues
-
Better multiplayer syncing
-
Improved performance
-
Better worldgen reliability
Multiplayer Improvements
Added Multiplayer Synchronization
Synced Systems
-
Lightsabers
-
Force powers
-
Blade states
-
Combat states
-
Ship movement
-
HUD systems
-
Animations
-
Abilities
Exploration and Progression
Added Full Exploration Loop
Players can now:
-
Explore multiple planets
-
Discover Jedi and Sith ruins
-
Unlock Force abilities
-
Learn saber forms
-
Build custom lightsabers
-
Find rare kyber crystals
-
Acquire ship blueprints
-
Discover ancient holocrons
-
Progress through Light and Dark side content
Miscellaneous Additions
-
Added datacrons
-
Added holobooks
-
Added ancient holocrons
-
Added Temple Guard fabric
-
Added custom ores
-
Added chromium
-
Added titanium
-
Added custom decorative blocks
-
Added custom loot modifiers
-
Added custom tags
-
Added expanded crafting systems
-
Added improved item visuals
-
Added structure loot balancing
-
Added improved progression pacing
Balance and Stability
Large Stability Pass
Fixed
-
Lightsaber z-fighting
-
Invalid worldgen structures
-
Structure clipping
-
Loot registration issues
-
Excessive Sith spawning
-
Spawn balancing issues
-
Broken structure aliases
-
Invalid loot tables
-
GUI rendering problems
-
Ship orientation issues
-
Blade rendering issues
-
Shader conflicts
-
Registry loading crashes
-
World creation crashes
1.0 Release Notes
Galaxy Under Chaos 1.0 represents the foundation for the future of the project. This release establishes the core systems for:
-
Galactic exploration
-
Jedi and Sith progression
-
Force combat
-
Lightsaber customization
-
Planet exploration
-
Ancient lore discovery
-
Ship gameplay
-
Future faction systems
-
Expanded world storytelling
-
Future multiplayer experiences
Thank you to everyone who supported the development of Galaxy Under Chaos.
May the Force be with you.

