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Galaxy Under Chaos - A Star Wars Experience

"Galaxy Under Chaos" is a Minecraft Star Wars mod where players explore a galaxy in turmoil. Discover unique planets and powerful technology. Customize lightsabers, face new mobs, and navigate an ever-changing universe full of chaos and mystery.

File Details

Galaxy Under Chaos 1.0

  • R
  • May 15, 2026
  • 7.97 MB
  • 55
  • 1.20.1
  • Forge

File Name

galaxyunderchaos-1.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:galaxy-under-chaos-star-wars-experience-1172166:8091980")
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Galaxy Under Chaos 1.0 Changelog

From Version 0.0.1 → 1.0

Galaxy Under Chaos 1.0 is the first major complete release of the project and represents a massive expansion from the original prototype builds. The mod has evolved from an experimental lightsaber-focused Star Wars sandbox into a large-scale exploration, combat, worldbuilding, and progression experience spanning multiple planets, factions, structures, vehicles, Force systems, and custom rendering systems.

This update includes major rewrites to lightsaber rendering, Force mechanics, world generation, combat animation systems, loot progression, structures, custom materials, environmental design, and exploration gameplay.


Major Features

Full Planet Expansion

Added multiple fully explorable Star Wars-inspired planets and worlds:

  • Tython

  • Ashla

  • Bogan

  • Naboo

  • Mustafar

  • Ilum

  • Hoth

  • Dantooine

  • Ossus

  • Korriban

  • Malachor

Each world includes:

  • Custom terrain generation

  • Planet-specific biome systems

  • Unique atmosphere and environmental palettes

  • Planet-themed structures

  • Exploration loot progression

  • Unique resources

  • Planet-exclusive encounters

  • Themed vegetation and trees

  • Force-aligned environmental storytelling


Lightsaber System Overhaul

Completely Rebuilt Lightsaber Rendering

The entire lightsaber rendering pipeline was rewritten and heavily expanded.

Added:

  • Dynamic blade rendering

  • Multi-layer blade glow system

  • White blade core rendering

  • Outer glow halo rendering

  • Dynamic emissive effects

  • Colored blade lighting

  • Improved blade scaling

  • Improved blade positioning

  • Dynamic blade length handling

  • Better transparency handling

  • Improved first-person rendering

  • Better third-person positioning

  • Dynamic dual-blade rendering

  • Crossguard rendering support

  • Custom saber glow rendering

  • Improved dropped-item rendering

  • Custom inventory rendering

  • Enhanced GUI rendering

Blade Improvements

  • More accurate cinematic blade visuals

  • Circular internal blade appearance

  • Better glow blending

  • Improved bloom behavior

  • Reduced z-fighting issues

  • More stable rendering under shader environments

  • Better rendering compatibility with Forge 1.20.1

  • More accurate blade collision visuals

  • Enhanced activation visuals


Expanded Hilt System

Added Large Legacy Hilt Collection

Added numerous fully modeled legacy saber hilts with modular support.

Added Hilt Families

  • Graflex

  • Knighted

  • Juggernaut

  • Fulcrum

  • Fury

  • Rebel

  • Reborn

  • Redeemer

  • Mauler

  • Mandalorian

  • Mechanical

  • Imperial

  • Prodigal Son

  • Temple Guard

  • Arena

  • Vaid

  • Vaid Ancient

  • Droideka

Added Modular Saber Components

Every lightsaber can now be assembled using multiple interchangeable parts.

Added Saber Parts

  • Emitters

  • Switch Sections

  • Grips

  • Pommels

Features

  • Modular lightsaber construction

  • Dynamic saber assembly

  • Custom saber combinations

  • Multiple visual configurations

  • Expanded loot integration

  • World-based saber progression


Saber Forge System

Added Saber Forge

Introduced a dedicated lightsaber crafting system.

Features

  • Saber assembly interface

  • Modular part combination

  • Dynamic preview rendering

  • Color integration

  • Crystal integration

  • Advanced crafting progression

  • Lore-based construction system


Kyber Crystal Expansion

Added Multiple Kyber Crystal Colors

Added expanded kyber crystal progression and customization.

Added Colors

  • Blue

  • Green

  • Yellow

  • Purple

  • Cyan

  • White

  • Magenta

  • Orange

  • Lime

  • Turquoise

  • Blood Orange

  • Pink

  • Red

Features

  • Blade color customization

  • Crystal progression

  • Bleeding mechanics

  • Loot integration

  • World-exclusive crystal acquisition


Force System Expansion

Added Force Progression

The Force system has been heavily expanded into a full progression mechanic.

Added Features

  • Force-sensitive progression

  • Force alignment systems

  • Light side progression

  • Dark side progression

  • Unlockable Force abilities

  • HUD integration

  • Power selection systems

  • Ability cycling

  • Visual effects

  • Combat integration

  • Multiplayer synchronization

Added Force Abilities

  • Force Push

  • Force Pull

  • Force Lightning

  • Force Choke

  • Force Drain

  • Saber Throw

  • Force Speed

  • Force Jump

  • Force Heal

  • Defensive abilities

  • Offensive abilities

  • Utility abilities

Force HUD Improvements

  • Custom Force HUD

  • Ability indicators

  • Active power icons

  • Visual cooldown indicators

  • Better GUI integration


Saber Form System

Added Lightsaber Forms

Added multiple combat forms with unlock progression.

Added Forms

  • Shii-Cho

  • Makashi

  • Soresu

  • Ataru

  • Shien / Djem So

  • Niman

  • Juyo / Vaapad

Features

  • Unlockable form progression

  • Form-specific combat behavior

  • Form-specific stances

  • Combat animations

  • Dynamic wielding styles

  • Holobook unlock system


Combat Expansion

Reworked Lightsaber Combat

Added:

  • Better slash animations

  • Improved attack flow

  • More cinematic combat

  • Defensive saber stances

  • Expanded blocking mechanics

  • Dual-blade handling

  • Dual-wield support

  • Staff saber support

  • Improved hit feedback

  • Combat particle effects

  • Environmental impact effects

  • Better attack timing

  • More responsive combat handling

Added Saber Impact Effects

  • Sparks

  • Burn effects

  • Impact particles

  • Block scorch effects

  • Enhanced collision visuals


World Generation Expansion

Added Major Structures

Tython

  • Jedi Temple

  • Jed’aii Battlegrounds

  • Jed’aii Training Grounds

Bogan

  • Large Dark Side Temple

  • Corrupt Nexus

Ashla

  • Light Side Statues

  • Kyber Cave

Naboo

  • Jedi Outposts

  • Mustafar Cult Cave

Ilum & Hoth

  • Kyber Cave Nexus

  • Jedi Outposts

  • Sith Outposts

Dantooine

  • Jedi Enclave

Ossus

  • Jedi Library

Korriban

  • Sith Tombs

  • Massive Sith Temple

Malachor

  • Massive Sith Temple

Mustafar

  • Ancient Temple

  • Bleeding Table Cave


Loot System Expansion

Added Exploration Loot Progression

Structures now contain expanded progression-based loot.

Added Loot Types

  • Saber parts

  • Kyber crystals

  • Temple Guard fabric

  • Datacrons

  • Holobooks

  • Ancient holocrons

  • Saber forms

  • Blueprint items

  • Rare materials

  • Gold caches

  • World-specific resources

Loot Features

  • Planet-specific loot pools

  • Structure-specific progression

  • Rare loot mechanics

  • Exploration rewards

  • Loot balancing

  • Expanded chest generation


NPC and Spawn Expansion

Added New Encounters

Added NPC Types

  • Jedi

  • Jedi Masters

  • Sith

  • Sith Lords

  • Sith Ghosts

  • Temple defenders

  • Planet-specific enemies

Features

  • Planet-specific spawning

  • Structure encounters

  • Loot drops

  • Lightsaber drops

  • Datacron rewards

  • Improved encounter balancing


Ship System

Added Flyable Ships

Added Ships

  • Novadive

  • Flashfire

  • Shuura

Features

  • Ship blueprints

  • Vehicle progression

  • Custom ship rendering

  • Dynamic movement systems

  • Engine visual effects

  • Cockpit systems

  • Landing systems

  • Hover mechanics

  • Flight handling

  • Dynamic engine glow

Added Blueprint Progression

Blueprints can now be found throughout overworld structures and exploration loot.


Tree and Flora Expansion

Added Custom Vegetation

Added Trees

  • Ak Tree

  • Heart Berry Tree

  • Dillia Tree

  • Naboo Pine

  • Bellew

  • Cambylictus Tree

  • Perlote Tree

  • Rutiger Tree

  • Polar Tree

Features

  • Custom wood sets

  • Signs

  • Hanging signs

  • Boats

  • Saplings

  • Leaves

  • Custom plank sets

  • Planet-specific generation


Structure and Biome Improvements

Reworked Planet Terrain

Improvements

  • Better biome blending

  • Improved noise settings

  • Better terrain transitions

  • Improved ocean generation

  • Better climate handling

  • More accurate environmental placement

  • Better structure integration

  • Improved structure spacing


Rendering and Visual Improvements

Major Renderer Improvements

Added

  • Dynamic lighting integration

  • Enhanced emissive rendering

  • Better transparency handling

  • Improved GUI rendering

  • Better shader compatibility

  • Better dropped-item visuals

  • Better entity rendering

  • More cinematic visuals


Audio Expansion

Added New Sounds

Added

  • Saber sounds

  • Force sounds

  • Ambient sounds

  • Combat sounds

  • Activation sounds

  • Environmental audio

  • Ship audio


Technical Improvements

Engine and System Rewrites

Reworked

  • Registry handling

  • Item registration

  • Entity handling

  • Structure registration

  • Loot handling

  • Packet synchronization

  • Rendering systems

  • Animation systems

  • GUI systems

  • Input handling

  • Spawn systems

  • Data handling

  • World generation systems

Forge 1.20.1 Improvements

  • Improved compatibility

  • Better stability

  • Reduced rendering issues

  • Better multiplayer syncing

  • Improved performance

  • Better worldgen reliability


Multiplayer Improvements

Added Multiplayer Synchronization

Synced Systems

  • Lightsabers

  • Force powers

  • Blade states

  • Combat states

  • Ship movement

  • HUD systems

  • Animations

  • Abilities


Exploration and Progression

Added Full Exploration Loop

Players can now:

  • Explore multiple planets

  • Discover Jedi and Sith ruins

  • Unlock Force abilities

  • Learn saber forms

  • Build custom lightsabers

  • Find rare kyber crystals

  • Acquire ship blueprints

  • Discover ancient holocrons

  • Progress through Light and Dark side content


Miscellaneous Additions

  • Added datacrons

  • Added holobooks

  • Added ancient holocrons

  • Added Temple Guard fabric

  • Added custom ores

  • Added chromium

  • Added titanium

  • Added custom decorative blocks

  • Added custom loot modifiers

  • Added custom tags

  • Added expanded crafting systems

  • Added improved item visuals

  • Added structure loot balancing

  • Added improved progression pacing


Balance and Stability

Large Stability Pass

Fixed

  • Lightsaber z-fighting

  • Invalid worldgen structures

  • Structure clipping

  • Loot registration issues

  • Excessive Sith spawning

  • Spawn balancing issues

  • Broken structure aliases

  • Invalid loot tables

  • GUI rendering problems

  • Ship orientation issues

  • Blade rendering issues

  • Shader conflicts

  • Registry loading crashes

  • World creation crashes


1.0 Release Notes

Galaxy Under Chaos 1.0 represents the foundation for the future of the project. This release establishes the core systems for:

  • Galactic exploration

  • Jedi and Sith progression

  • Force combat

  • Lightsaber customization

  • Planet exploration

  • Ancient lore discovery

  • Ship gameplay

  • Future faction systems

  • Expanded world storytelling

  • Future multiplayer experiences

Thank you to everyone who supported the development of Galaxy Under Chaos.

May the Force be with you.