This mod aims to bring the potion buildup bars from games like Elden Ring into Minecraft.


Fully configurable via datapacks, you can tag potions to be affected and define per-potion or per-entity settings using JSON recipes.  Modded effects should work just fine.  The only ones that don't work yet are instant potions such as damage.


Just want potion buildup and nothing else?  Dodging and Stamina are turned off via one config entry each.

A config exists to clear all buildup when resting in a bed.


Meant to be super lightweight, there are new capabilities and attributes that can be used by other mods to boost resistance to effects and interface with both effect buildups and stamina.


Stamina drain is done for the following actions:

  • Sprinting
  • Jumping
  • Dodging
  • Attacking in melee
  • Blocking


These actions cannot be performed if your stamina is too low.


By default, affects the following effects:

  • Poison
  • Levitation
  • Slowness
  • Mining Fatigue
  • Nausea
  • Blindness
  • Hunger
  • Weakness
  • Wither