spore_ai-2.7.0+mc1.20.1-forge.jar
Curse Maven Snippet
What's new
Spore AI 2.7.0 — Forge 1.20.1
This update improves Mind recovery, Calamity cultivation, warfare, dialogue, and interface scaling. It also fixes a client crash caused by the metamorphosis magic-circle effect.
Mind Recovery & Metamorphosis
- Fixed a client crash when rendering the metamorphosis magic circle.
- Improved recovery-state checks after brain remnants are removed.
- Fixed Mind ownership checks during tumor maturation, preventing tumors from absorbing another Mind’s core.
- Recovery tumors now remain intact if the replacement core fails to spawn.
- Added administrator emergency recovery, with safeguards against duplicate cores from an older recovery cycle.
- Prevented duplicate Proto creation while a Mind is in its cocoon or humanoid form, including when its body is in an unloaded chunk.
- Added native tumor maturation progress to the interface.
Calamity Cultivation & Unit Ownership
- Unified resource checks, investment tracking, and cooldown handling for native and managed Wombs.
- Unfunded growth and feeding now pause without removing the Womb or its existing investment.
- Managed Wombs are no longer removed by idle-helper cleanup.
- Failed births retain the parent and refund the additional nutrients charged for that birth attempt.
- Added compact, rate-limited AI decisions for eligible native cultivation, avoiding duplicate decisions when war strategy already controls cultivation.
- Verwa offspring now inherit their parent Mind’s affiliation before entering the world.
- Improved ownership protection during recovery, transfer, and unit reuse.
Warfare & Combat
- Improved native Spore targeting between rival Minds and attribution for indirect and multipart attacks.
- Fixed recovery protection so it applies consistently to the relevant conflict pair.
- Improved post-war unit return and strength accounting.
- Autonomous core assaults now use configurable attack windows: 30 seconds every 180 seconds by default.
- With War AI enabled, autonomous core assaults also require a matching siege plan.
- Improved staging at friendly, loaded supply positions while preserving hold and retreat orders.
- Added configurable Spore damage scaling for tracked Proto cores, defaulting to 0.40.
- Added nutrient rewards for eligible conflict kills: 5 nutrients per kill, capped at 100 per Mind every 60 seconds by default. Rewards are configurable and can be disabled.
- Fixed TACZ-equipped Mind Girls failing to pursue targets obscured by obstacles.
- Improved weapon swapping with a full inventory to prevent item loss and failed equipment transfers from blocking combat.
Interface & Dialogue
- War Overview now supports automatic refresh, manual refresh, and switching between authorized campaigns.
- Added clearer campaign names, War AI mode labels, and target-tracking feedback.
- Six configuration and information forms now adapt to GUI scale and window size while preserving unsaved input.
- Fixed reply-color controls overlapping the personality preview.
- Improved dialogue context to distinguish the speaking Mind, the player, and rival Minds.
- Streamlined war-event context while preserving personality and relevant player relationship questions.
- Fixed some actions being incorrectly rejected after connecting to a newly discovered second Mind.
Forge Compatibility & Stability
- Updated Forge 1.20.1 compatibility for events, networking, saved data, inventory handling, rendering, and resources.
- Updated integration support for Create 6.0.8 and TACZ 1.1.8-hotfix.
- Fixed configuration save/reload conflicts that could damage configuration files.
- Added a rendering regression test for the metamorphosis particle’s vertex data.
Requirements & Updating
- Minecraft: 1.20.1
- Forge: 47.4.10
- Java: 17
- Required dependency: Fungal Infection: Spore 2.2.0j for Forge 1.20.1
Replace the previous Spore AI JAR rather than installing both versions. Update both clients and servers together: the War Overview network protocol has changed, and older protocol versions cannot connect.
This release does not support downgrading Minecraft 1.21.1 worlds or Sable moving subworld integration.
Validation: 2,302 automated tests passed. Server integration tests passed both with the base dependencies and with Create/TACZ installed. Full client metamorphosis, extended warfare, and multiplayer gameplay still require further in-game verification.
This mod has no additional files

