File Details
fundamental_principles_v_1.1.6.jar
- R
- May 16, 2026
- 677.50 KB
- 155
- 1.21.1
- NeoForge
File Name
ypfundamentals-1.1.6.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog:
Features
- New Effects:
- Lacerated: Reduces effectiveness of heals by 40%, if affected by blight then its just a 20%.
- Chained: Cancel item uses, teleports and spellcasting.
- Added spell description for ignite spell.
- Added max exhaustion text to the exhaustion icon.
- Added sound when opening principles screen.
- Added LOCUS to the Subcategories Principle List, now is a derivation of PERCEPTIO. Current List: POTENTIA, VITALE, EXPANSIO, LOCUS
- Added "Resonance" Attribute (-1 -> +1, base 0) that modifies the chance of hitting a star alignment after condition modifiers.
- Getting the "So bright" advancement will grant you with +20% of Resonance.
- Added a new weapon: Nullifier Blade. Anti magic weapon that deletes magic entities on hit or using the "slash" attack. Discarding entities reduce its durability. Can cancel casts on hit and dissipate an amount of the target's mana, the dissipation can be avoidable by activating mana reinforcement (the barrier will break). Having the weapon in the inventory will passively consume your mana.
- Now spellcasting mobs can effectuate a "star alignment" from physical attacks (IS_PHYSICAL Damage Tag).
- Added requirements information about dominan spells in right side of the "Principles Screen".
Changes
- Changed Marked effect icon.
- Frozen Chains now is a long cast and gives the Chained Effect, makes the target unable to casts spells/teleport/use items (can't cancel instant spells for mobs).
- Changed base Repetitio chance per level 4% -> 5%, meaning that at max level you have a 100% chance of getting an additional cast.
- Changed message for dominan spells cast failure.
- Dominan spells are now displayed with a golden color in the spell wheel.
- Reduced LOG messages for ASM spell categorization.
Fixes
- Fixed a bug that causes spells not being affected by principles spell power debuff.
CONFIGS
- Added more configs listed below:
- Enabling/disabling EXHAUSTION SYSTEM, SPELLBOOK LEVEL SYSTEM, PRINCIPLES SYSTEM. (Disabling spellbook leveling will require to create new spellbooks as slot changes won't be applied to existing ones.)
- Enabling/disabling each principle's passive and parameters for each passive.
- Addition and base reduction of principles' levels.
- Experience multiplier for both spellbook and principles leveling.
- Changing the amount of principles a spell needs to be considered as a dominan spell.
- Mana regen debuff by each exhaustion level.
- Whether subcategories should apply half of buffs and debuffs of leveling.
- Damage multiplier for star alignment crit and chance of star alignment crit for spellcasting mobs.

