fundamental_principles_v_0.6.1.jar
Curse Maven Snippet
What's new
Changelog
- Changed version numbering from `0.0.6` to `0.6.1
- There is a special window "Magical Knowledge" (P key by default). (I'd already added it, just forget to announce it, now it works along with leveling system.)
FIXES
- The registration/identification method for spell categories now works properly. (There was an issue related with the class loader)
- The following categories have been recently added:
- "Remedium Principle": Bases on the healing skill. (heal method or SpellHealEvent, mostly for holy school)
- "Augere Principle": Based on imbuement or potentiation. (doPostAttackEffects method) (Thought to categorize Flaming Strike and Divine Smite)
- Fixed a positioning issue with category symbols for some spells with larger UniqueInfo.
- Fixed a mixin that could crash the game when caster mobs tried to cast a spell.
CHANGES
- Now Cast level/Cost Messages would only be displayed if the CastSource is not from a scroll.
- Now using scrolls to cast will not level up your category skills.
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