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Fuller Foods

A small mod aiming to add an extra level of food progression into the game.
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test_test-1.2.1-forge-1.20.1.jar

File nametest_test-1.2.1-forge-1.20.1.jar
Uploaded
Jun 14, 2026
Downloads
21
Size
359.7 KB
Mod Loaders
Forge
File ID
8245297
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fuller-foods-1079533:8245297")

Learn more about Curse Maven

What's new

VERSION 1.2.1   THE START OF THE MAGICAL MEDICINES

 

2 new biomes (the floating rocks and the whysteria forrest)

FLOATING ROCKS:

-one of the 2 new magical biomes. The skies are littered with the consequences of ancient spells. climbing to the top layer of these boulders will allow you to collect the Kings Crown flower. At the moment it doesn't serve a purpose but soon it will be used to imbue certain items, making them more potent.

 

WHYSTERIA FORREST:

-a new type of forrest with a new non repproducable tree type, the whysteria tree. Soon you'll use the wood from these trees to make magical items such as the imbuement table.

 

 

NEW PLANTS AND ITEMS:

-tattered paper is a new item used to collect and preserve the new plants. made with plant fiber (currently no recipe) and paper.

-dry roots are found around the forrests and has to be combined with tattered paper to make it useful. will soon be used to make bandages.

-Chamomile can be found in the forrests and can only be used by combining it with tattered paper. Soon will be used to make basic medicine.

 

 

VERY barebones update just to introduce some new features and test with other mods and ensure they work ingame.

This mod has no additional files