From Beyond: Tiberium

Brings tiberium into Minecraft. The greatest and the worst resource! And, the S'kryn invasion?

File Details

from_beyond-4.2.0-forge-1.20.1.jar

  • R
  • Jul 14, 2026
  • 103.31 MB
  • 6
  • 1.20.1
  • Forge

File Name

from_beyond-4.2.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:from-beyond-1379265:8434048")

Learn more about Curse Maven

Nerfed certain recipies
Added nethersteel and steel template for making these ingots with ease, less grind
Increased all ore generation
Remade turrets, now you cant harvest blocks until the turret destroyed, has 0 energy or you are the owner. Destroying turret with energy drains its energy, so if you are not the owner you can destroy it in 4 breaks
Made modular turret safely put its item into the controller block when destroyed
Added ingot templates for nethersteel, gdi and nod
Added multi alloy ready block for faster production
Changed processor logic, now its better for automation
Made kleiders custom renderer to be optional, mod works without it but certain features will be disabled
Added fungitune
Added Vintores, sniper rifle that if you shoot from afar, mobs wont notice you and player death message wont display shooter name
Added Sharp shooter, heavy sniper rifle
Changed some ammunition textures
Added Sonic sword that destroys any tiberium
Added Great Kanesword
Fixed mirage armor not working correctly in multiplayer
Added various decorative blocks
Added new exclusive structures that generate if Chisel and Immersive engineering are present
Changed tiberium crab spawns to spawn on open areas and not inside buildings
Made Invader entrance particles more visible
Improved drone ship spawning
Made corruptor to deal proper damage that doesnt ignore armor
Made Invader rotate better
Made meteor spawn better
Remade rift generator strike backend logic
Improved artillery pods and storm column visuals for better performance