File Details
from_beyond-3.0.0OPENBETA-forge-1.20.1.jar
- R
- Mar 12, 2026
- 69.57 MB
- 140
- 1.20.1
- Forge
File Name
from_beyond-3.0.0-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Made Tiberium palms to grow separate from each other on infected wood
Made Blossom bulb spawn better, now new ones will not spawn after you kill one
Fixed Cubelisk of Light dealing damage to shooter when delivering powerfull shot
Made all roots blocks to be basic blocks, and not Block entities, this improves performance, they also tick very smart to avoid lag, tick speed can be changed using gamerule tiberiumgrowthspeed (higher values - slower)
Made Dirt Green and Blue tiberium roots to change texture into dirt like texture when they can see the sky, this makes tiberium infested land more visually appealing, as well as reducing GPU load
Made tiberium smoke created by mobs or crystals to not be forced and to dissapear quickly, this reduces lag
Added roots and algae growth control, more of them in the world, slower they grow
Added config value: minimum roots height, makes roots don't grow lower than that value, all thresholds can be changed in config
Added new experimental config value tiberium near, when true, all tiberium roots will try to stick to the surface and not go deeper than NUMBER DEFINED IN CONFIG
Made adjustments to all configs, now all configs generate in a special from_beyond folder
Added common materials tags, such as steel, nethersteel, aluminum, titanium and australium, which means, now you can use steel from From Beyond to make items from other mods, or use steel from a different mod in From Beyond!
Fixed Steel press not working correctly
Buffed Handheld grinder, now its capable of destroying stone blocks, wood and ores with bonus, has a power of iron pickaxe, as well as mob damage increase (5 hearts per grind)
Added Sonic layer enchantment that allows mining of Tiberium without it exploding
Improved flamethrower
Added jarate
Fixed Tiberium chamber not working correctly
Optimised all tiberium logic and made radiation to not go through resistant blocks
Thank you queemsyyy for changing lots of textures!
Optimised all machines
Changed NOD block texture, so it doesnt look like newly added alien blocks
Added various crates
Changed all blocks inventory display
Overhauled Scanner, now it has visual scanning, and new scrollable interface
Made steel lump and isolated steel ready recipies cheaper
Fixed infamous NBT String null glitch, that occured during multiplayer sessions
Made infection crystals to follow player's body
MASSIVE FEATURES
Added crashed ufo which can be located using UFO scanner
inside UFO you may locate Tacitus, use decryptor with decryption mechanism to obtain new materials
Multi alloy, which can be used to make some weapons and World altering missile
World alttering missile required launchpad and solid fuel, after launch S'kryn arrive in few days
S'kryn progression is completed until Eradicator, only new weapons will be added in the future.
After Eradicator progression is paused, there's no official ending for now.
The final boss will be LRPI - Invader which can be spawned using spawning egg, but it doesn't have any AI for now.
THIS IS BETA AND SOME FEATURES MAY GET CHANGED
Feel free to report any performace issues or bugs. Spark logs are absolutely appreciated!