header

Description

What dwells in the marsh, bloodthirsty and harsh,
and hides in the mud and the murk?

 

 

They hunt in the night, such a terrible sight --
Beware of the swamps where they lurk! 

 

 

They'll come for your sheep! They'll devour your pigs!
and return once again to the bogs!

 

 

Hunters unseen /
Demons in green /
Carnivorous Humanoid Frogs 

 

 

Technical Info (1.19.2+)

The 1.19.2 version of Froglins requires forge build 43.1.0 or higher.

 

The block tag "froglins:diggable" determines which blocks froglins are able to dig underwater lairs in. By default, this includes dirt, sand, gravel, and clay.

 

The entity type tags "froglins:edible_animals" and "froglins:edible_fish" determine which mobs froglins are allowed to eat. Replacing these with empty tags will prevent froglins from attacking non-player animals.

 

The effects curable by Healthiness Tonics are defined by the froglins:healthiness_tonic_curable_effects mob effect tag.


Which biomes froglins spawn in are determined by biome tags and forge biome modifiers. These can be overridden with datapacks. By default, froglins can spawn in overworld swamps and wet biomes that are not oceans, dry, cold, or river biomes with a weight of 50, and froglins can spawn in overworld rivers that are not cold or dry with a weight of 15. The relevant datapack files can be found here and here.

 

 


Technical Info (1.17 and earlier)

The 1.16.3 version of Froglins requires forge build 34.1.22 or higher.

 

The block tag "froglins:diggable" determines which blocks froglins are able to dig underwater lairs in. By default, this includes dirt, sand, gravel, and clay.

 

The entity type tags "froglins:edible_animals" and "froglins:edible_fish" determine which mobs froglins are allowed to eat. Replacing these with empty tags will prevent froglins from attacking non-player animals.

The effects curable by Healthiness Tonics are defined by a tag at data/froglins/tags/mob_effects/healthiness_tonic_curable_effects.json.

 

The biomes that froglins spawn in and the frequencies at which they spawn can be set in yourMinecraftFolder/config/froglins-common.toml for singleplayer/LAN worlds, or yourServerFolder/config/froglins-common.toml for dedicated server worlds.

 

 

Made during MMD Spookyjam 2020