Framez

Now you're thinking with frames!

File Details

Framez 0.2-12 Beta

  • B
  • Nov 3, 2014
  • 1.72 MB
  • 1.2K
  • 1.7.10

File Name

Framez-1.7.10-0.2-12-universal.jar

Supported Versions

  • 1.7.10
  • Fixed bug where TileEntities would get "overclocked" when moved
  • Added the BloodMotor
  • Added motor placement modifiers
  • Made motor rotation serverside-only
  • Added support for ComputerCraft and OpenComputers (motors are now peripherals!)
  • Made moving blocks unbreakable
  • Fixed blocks not being correctly invalidated/validated
  • Fixed moving blocks disappearing when leaving the world and joining again
  • Added motor core and redid all the recipes
  • Added face blocking to frames if a cover cannot be placed on that face
  • Added AE2 motor
  • Tweaked world time handling. Timers should now be able to run while being moved
  • Added support for BuildCraft gates (6.1.5 and up)
  • Fixed blocks (like motors) not being correctly placed on frames
  • Added the ability to configure power ratios
  • Added a Maven repo! (Not really important for players but a nice feature for other devs to use :D)
  • Fixed motors spamming update packets
  • Fixed rendering glitchyness with microblocks
  • Added logo
  • And the most important... released beta \o/