Frames Map 3D (1.0.4)
Curse Maven Snippet
What's new
v1.0.4 — Fix: 3D relief rendered swapped red/blue colors
Fix
- Framed maps rendered wrong colors (water appeared red instead of blue, and the other colors were shifted, most visibly on the side and bottom faces): in Minecraft 1.21.1,
MapColor.getColorFromPackedId(...)returns colors in ABGR byte order (the formatNativeImageexpects), butMap3DMesh.shade()was reading them as ARGB, so the red and blue channels ended up swapped.shade()now decodes ABGR and re-encodes ARGB before passing the color toVertexConsumer.setColor(...)(which expects ARGB). The temporarylogColorHistogramdiagnostic added in 1.0.3 has been removed.
JAR: frames_map_3d-1.21.1-neoforge-21.1.249-1.0.4.jar
Tag: 1.21.1-neoforge-1.0.4
This mod has no additional files

