Description
This mod adds a variety of new items to Minecraft as well as new effects & GUI to allow for you to have, use, break and steal bones.
The new GUI can be opened with a pair of shears and to open another player bone inventory shift + right click on them with shears

& a bone health bar




Bone max health is 38Hp so each is worth 3*
Can be turned off with the keybind "Alternate showing Bone Health bar" default "X"
Adds a new villager profession:
Proffession block: (Bone Carver Block)

The Bone carver:

Example Trades:

Bones can be made with a bone carver. Depending on the recipe put a pickaxe in the middle slot, then put at least 1 bone block or a bone block with rotten flesh in the top left slots and then pick an opinion from the nine right slots






These Bones can be repaired with the Bone Repairer (Crafted with the bone carver):





Each type of bone (Arm, Skull, Spine ,Ribs ,Legs) influences the player depending on the damage level or tier of bone type
New items:
To prevent softlocks - You can kill your self by holding down the keybind "Give Up (Softlock Prevention)" Default "Z"
Gone Bones:
Skull
- Gone:
- Gives Cranial Vulnerability (When damaged there is a chance you get a concussion which prevent movement and any interaction with the world for 30 seconds)
Right Arm
- Gone:
- Gives Weakened Right Grip 3 (Limits the player to only 16 items can be held by the right hand)
- Gives Mining Fatigue 2
Left Arm
- Gone:
- Gives Weakened Left Grip 3 (Limits the player to only 16 items can be held by the left hand)
- Gives Mining Fatigue 2
Right Rib
- Gone:
- Gives Strike Sensitivity 3 (You take more damage from attacks & etc) (Stackable)
- Health Reduction 2 (Reduces Health) (Stackable)
Left Rib
- Gone:
- Gives Strike Sensitivity 3 (You take more damage from attacks & etc) (Stackable)
- Health Reduction 2 (Reduces Health) (Stackable)
Spine
- Gone:
- Gives Paralysis
- Gives Impact sensitivity 3 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting)
Right Leg
- Gone:
- Gives Impact Sensitivity 3 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting)
- Gives Slowness 2 (If both legs are gone)
Left Leg
- Gone:
- Gives Impact Sensitivity 3 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting)
- Gives Slowness 2 (If both legs are gone)
Rottern bones:
Rotten Right Arm
- Normal:
- Gives Weakened Right Grip 2 (Limits the player to only 32 items can be held by the right hand)
- Gives Mining Fatigue (Stackable)

Rotten Left Arm
- Normal:
- Gives Weakened Left Grip 2 (Limits the player to only 32 items can be held by the left hand)
- Gives Mining Fatigue (Stackable)

Rotten Right Rib
- Normal:
- Gives Strike Sensitivity 2 (You take more damage from attacks & etc) (Stackable)
- Health Reduction (Reduces Health) (Stackable)

Rotten Left Rib
- Normal:
- Gives Strike Sensitivity 2 (You take more damage from attacks & etc) (Stackable)
- Health Reduction (Reduces Health) (Stackable)

Rotten Spine
- Normal:
- Gives Impact Sensitivity 2 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting)

Rotten Right Leg
- Normal:
- Gives Impact Sensitivity 2 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting) (If both legs are shattered or rottern)
- Gives Slowness (If both legs are shattered or rottern) (Stackable)

Rotten Left Leg
- Normal:
- Gives Impact Sensitivity 2 (You take more damage from fall damage)
- Gives Weakened Momentum (Prevents sprinting) (If both legs are shattered or rottern) (Stackable)
- Gives Slowness (If both legs are shattered or rottern) (Stackable)

Normal bones:
Skull
- Normal skeleton skull*
- Normal:
- Has zero effect on the player
Right Arm
- Normal:
- Has zero effect on the player

- Broken:
- Weakened Right Grip (Limits the player to only 48 items can be held by the right hand)

- Shattered:
- Weakened Right Grip 2 (Limits the player to only 32 items can be held by the right hand)
- Gives Mining Fatigue (Stackable)

Left Arm
- Normal:
- Has zero effect on the player

- Broken:
- Weakened Left Grip (Limits the player to only 48 items can be held by the left hand)

- Shattered:
- Weakened Left Grip 2 (Limits the player to only 32 items can be held by the left hand)
- Gives Mining Fatigue (Stackable)

Right Rib
- Normal:
- Has zero effect on the player

- Broken:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

- Shattered:
- Gives Strike Sensitivity 2 (You take more damage from attacks & etc) (Stackable)
- Health Reduction (Reduces Health) (Stackable)

Left Rib
- Normal:
- Has zero effect on the player

- Broken:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

- Shattered:
- Gives Strike Sensitivity 2 (You take more damage from attacks & etc) (Stackable)
- Health Reduction (Reduces Health) (Stackable)

Spine
- Normal:
- Has zero effect on the player

- Broken:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

- Shattered:
- Gives Impact sensitivity 2 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting)

Right Leg
- Normal:
- Has zero effect on the player

- Broken:
- Gives stackable Impact sensitivity (You take more damage from fall damage)

- Shattered:
- Gives Impact sensitivity 2 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting) (If both legs are shattered or rottern)
- Gives slowness (If both legs are shattered or rottern) (Stackable)

Left Leg
- Normal:
- Has zero effect on the player

- Broken:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

- Shattered:
- Gives Impact sensitivity 2 (You take more damage from fall damage) (Stackable)
- Gives Weakened Momentum (Prevents sprinting) (If both legs are shattered or rottern)
- Gives slowness (If both legs are shattered or rottern) (Stackable)

Golden bones:
Right Arm
- Normal:
- Gives Haste (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Weakened Right Grip (Limits the player to only 48 items can be held by the right hand)

Left Arm
- Normal:
- Gives Haste (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Weakened Left Grip (Limits the player to only 48 items can be held by the left hand)

Right Rib
- Normal:
- Gives Sturdiness 2 (Reduced damage from damage that affects chest) (Stackable)
- Gives Increased Health 4 (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

Left Rib
- Normal:
- Gives Sturdiness 2 (Reduced damage from damage that affects chest) (Stackable)
- Gives Increased Health 4 (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

Spine
- Normal:
- Gives Sturdiness (Reduced damage from damage that affects chest) (Stackable)
- Gives Impact Resistance 2 (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact Sensitivity (You take more damage from fall damage) (Stackable)

Right Leg
- Normal:
- Gives Slowness (if both legs are shattered or rottern) (Stackable)
- Gives Impact Resistance (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact Sensitivity (You take more damage from fall damage) (Stackable)

Left Leg
- Normal:
- Gives Slowness (If both legs are shattered or rottern) (Stackable)
- Gives Impact Resistance (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

Iron bones:
Right Arm
- Normal:
- Gives Haste (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Weakened Right Grip (Limits the player to only 48 items can be held by the right hand)

Left Arm
- Normal:
- Gives Haste (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Weakened Left Grip (Limits the player to only 48 items can be held by the left hand)

Right Rib
- Normal:
- Gives Sturdiness 2 (Reduced damage from damage that affects chest) (Stackable)
- Gives Increased Health 6 (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

Left Rib
- Normal:
- Gives Sturdiness 2 (Reduced damage from damage that affects chest) (Stackable)
- Gives Increased Health 6 (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Strike Sensitivity (You take more damage from attacks & etc) (Stackable)

Spine
- Normal:
- Gives Sturdiness 2 (Reduced damage from damage that affects chest) (Stackable)
- Gives Impact Resistance 2 (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

Right Leg
- Normal:
- Gives Slowness (If both legs are shattered or rottern) (Stackable)
- Gives Impact Resistance 2 (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

Left Leg
- Normal:
- Gives Slowness (If both legs are shattered or rottern) (Stackable)
- Gives Impact Resistance 2 (Reduces fall damage) (Stackable)

- Broken:
- Has zero effect on the player

- Shattered:
- Gives Impact sensitivity (You take more damage from fall damage) (Stackable)

Some these items can be dropped from mobs:
- All skeleton mobs have a 25% to drop any regular bone
- All zombie mobs have a 25% to drop any rottern bone
- All piglins have a 25% to drop any gold bone
- Iron Golems have a 25% to drop any iron bone
Gamerules:

Disables/enables player to steal eachother's bones
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Disables/enables player to break their skull

Disables/enables player to break their arms

Disables/enables player to break their ribs

Disables/enables player to break their spine

Disables/enables player to break their legs
Currently in beta*
Suggest Ideas*
Report bugs*
New tiers coming soon maybe
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Consider supporting me on my pateron (£1 - £3 per month)
