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Fowevah Tools

Adds fun, chaotic, and unusual features, including custom tools, companions, magical farming, base guardians, and playable antagonist mechanics, with bigger hunt and taming systems planned for the future. Suggestions are always welcome!
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fowevahtools-1.6.9.jar

File namefowevahtools-1.6.9.jar
Uploader
AnakinoAnakino
Uploaded
Jun 29, 2026
Downloads
19
Size
4.2 MB
Mod Loaders
Forge
File ID
8340254
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fowevah-tools-1582647:8340254")

Learn more about Curse Maven

What's new

Devil’s Cursed Spear Update

This update expands the Devil’s Cursed Spear into a full server-wide legendary weapon system. The spear is no longer just a normal weapon. It is now a unique cursed artifact that can only belong to one worthy player at a time.

Added Devil’s Cursed Spear

Added a new cursed spear weapon with both melee and throwing behavior.

The spear can be thrown like a projectile. When thrown, the spear now points its head in the direction it is travelling, making it look much more natural in flight.

When the spear hits an entity, it impales the target from the direction it was thrown instead of snapping sideways. The spear now keeps the correct impact direction while stuck in the entity.

The impaled spear size was also adjusted so it no longer shrinks too much when attached to a target.

Added Cursed Stun Effect

When the spear hits an entity, the target is stunned and surrounded by ghostly cursed spears.

The ghost spears now form a prison-like ring around the stunned entity. They stay close to the target, point upward, and look like they are piercing through the ground.

The stun spears now rise from the ground at the start of the stun and only retract after the stun ends. A short delay was added before they go back down, so the effect feels more dramatic and less rushed.

A dark red and black fog effect was added under the stunned entity, making it look like a cursed portal opens beneath them.

A low scary rumble sound was added during the stun effect.

Added Ground Trap Behavior

If the thrown spear hits the ground instead of an entity, it creates a cursed trap.

The spear instantly returns to the player while the trap remains active.

If another entity steps on the trap, the cursed spear prison effect triggers and stuns the target.

Added Worthy Wielder System

The Devil’s Cursed Spear now works like a legendary artifact.

Only one player on the server can be worthy of wielding it at a time.

The spear is no longer meant to be crafted normally. Instead, a player must prove they are worthy by building a shrine.

Added Devil Spear Shrine Ritual

Players can build a shrine to attempt to claim the spear.

Shrine structure:

Top:
W

Middle:
D

Bottom:
L P L
P G P
L P L

Where:

L = Sea Lantern
P = Prismarine
G = Gold Block
D = Dark Prismarine
W = Water Source Block

When the player places water on top of the Dark Prismarine, the shrine ritual activates.

If no other player is currently worthy, the shrine accepts the player. The spear falls from the sky and lands on top of the Dark Prismarine.

The spear then stays hooked into the shrine until the worthy player walks close to it. Once the player approaches, the spear flies into their inventory.

Added Unworthy Shrine Rejection

If a player tries to claim the spear while another player is already worthy, the shrine rejects them.

The water is removed and replaced with lava.

Nearby spread water is cleared first so the lava does not instantly turn into obsidian.

The rejected player receives a message saying they are not worthy.

The rejected player is affected by Darkness and Slowness for 5 seconds.

Creepy cursed audio and particles play during the rejection.

Added Spear Ownership Protection

Unworthy players cannot use the Devil’s Cursed Spear.

If an unworthy player tries to use or attack with the spear, the spear rejects them.

The unworthy player gets Darkness and Slowness for 5 seconds.

The spear is removed from their inventory.

Added Spear Recovery Failsafe

If the worthy player loses the spear or the spear stays outside their inventory for too long, the spear can return to them.

If the spear is outside the worthy player’s inventory for 10 minutes, the failsafe activates.

The failsafe removes old loaded spear copies, then spawns a new spear from a random direction around 10 blocks away from the player.

The spear then flies toward the worthy player and enters their inventory.

Added 30-Minute Duplicate Cleanup

The server now checks the Devil’s Cursed Spear system every 30 minutes.

If more than one spear exists, the system removes duplicates.

If the worthy player has a spear in their inventory, that spear is kept.

If the worthy player does not have a spear in their inventory, all loaded spear copies are removed and a new spear flies back to the player from around 10 blocks away.

Added Admin Wielder Removal Command

Admins can now remove the current Devil Spear wielder’s worthy status.

Added commands:

/devilspear clearwielder
/devilspear unworthy

When the admin removes the wielder:

  • the worthy status is cleared
  • the spear is removed
  • loaded spear copies are deleted
  • if the old wielder is online, they receive Darkness and Slowness for 5 seconds

Added Worthy Player Give-Up Ritual

The worthy player can now willingly give up the Devil’s Cursed Spear.

To give it up, the worthy player must throw the spear at a valid Devil Spear shrine.

The shrine does not need to be the original shrine.

When the spear hits the shrine:

  • the spear breaks
  • worthy status is cleared
  • thunder and cursed sounds play
  • the shrine explodes
  • loaded spear copies are removed

Added Original Shrine Protection

The original shrine that created the worthy wielder is now protected.

The original shrine cannot be destroyed normally by players.

The original shrine is also protected from explosions.

The original shrine location stays saved even after the wielder gives up the spear, so it remains protected.

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