Forgeweave 0.6.0-beta.3 for Minecraft 1.21.1
Curse Maven Snippet
What's new
What's Changed
- Part exchange works on armor: swap the plating or the maille of a finished piece by @gkissel in https://github.com/gkissel/forgeweave/pull/1089
- Screenshot harness: wait for the real screen instead of a fixed tick count by @gkissel in https://github.com/gkissel/forgeweave/pull/1090
- damage_floor is a drawback: four material traits that sold it as protection by @gkissel in https://github.com/gkissel/forgeweave/pull/1094
- Audit every Java trait: three ids nothing implemented, and ten descriptions that did not match the code by @gkissel in https://github.com/gkissel/forgeweave/pull/1095
- Every material now works on both sides: 42 companion traits, and the guard that keeps it that way by @gkissel in https://github.com/gkissel/forgeweave/pull/1096
- Trait follow-ups: seven decisions carried out, and two catch-all companions replaced by @gkissel in https://github.com/gkissel/forgeweave/pull/1098
- Station preview can show the result on the player's own skin by @gkissel in https://github.com/gkissel/forgeweave/pull/1099
- Player preview faces the screen and holds the tool in the main hand; beta.3 checklist by @gkissel in https://github.com/gkissel/forgeweave/pull/1100
Full Changelog: https://github.com/gkissel/forgeweave/compare/mc1.21.1-v0.6.0-beta.2...mc1.21.1-v0.6.0-beta.3
This mod has no additional files

