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Forestry: CE

Forestry bees, trees, and more on modern Minecraft.
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Forestry: CE 1.20.1-2.10.0

File nameforestry-1.20.1-2.10.0.jar
Uploaded
Feb 4, 2026
Downloads
13.2K
Size
8.2 MB
Mod Loaders
Forge
File ID
7577181
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:forestry-community-edition-1056828:7577181")

Learn more about Curse Maven

What's new

Forestry 2.10.0

  • More Bee Tweaks, thanks to EnderiumSmith (#291)
    • Changed "0" fertility to display as "Infertile"
    • Crepuscular activity period extended to work during 0..2000, 10000..15000, and 21000..24000
    • Scoops can now be enchanted (Unbreaking, Silk Touch, Fortune)
    • Hives can now be silk-touched
    • Hive drops are now affected by Fortune
    • End Hives now generate properly
    • End Hives now have a rare chance to drop bees with "Phasing" or "Ascension" effects
    • Increased drop rates of bees from Marshy hives
    • Relaxed skylight requirements so that bees don't have to see the sky directly above them, now only requiring hives to be in a skylight of 10 or greater.
    • Phosphor makes lava again instead of Volcanic Propolis
    • Sinister produces Phosphor instead of Volcanic Propolis
    • Luxuriant no longer produces phosphor, now only produces combs
    • Abyssal species now has the "Darkness" effect, which blinds nearby players
    • Savanna and Aquatic lines now uses Crepuscular activity instead of Nocturnal activity
    • Added the Vindictive line back, no longer tied to IndustrialCraft2
    • Vindictive line no longer uses Radioactive effect, uses aggressive instead, and has BOTH_1 climate tolerances
    • Flower spawning fixed to no longer fill the area with the same kind of flower
    • Steadfast species now has Cathemeral activity
    • Sculk species is now bred from Abyssal and Hermitic rather than Abyssal and Phantasmal
  • New Growth Update, thanks to Spearkiller (#241)
    • Added 15 new Tree species: Golden Elm, Balsam Fir, Coconut, Copper Beech, Feijoa, Dogwood, Ginkgo, Jacaranda, Pewen, Macrocarpa, Olive, Sweet Orange, D'Anjou Pear, Kauri
    • Added 5 new Fruits:
    • Pear - Can be squeezed into Juice (100 mB)
    • Orange - Can be squeezed into Juice (400 mB)
    • Coconut - Can be squeezed into Milk (500 mB)
    • Feijoa - Can be squeezed into Juice (100 mB)
    • Olive - Can be squeezed into Seed Oil (100 mB)
      • In real life, Olive Oil is not a seed oil, but this is done to avoid having two separate Oil fluids. New best source of Seed Oil
    • Added Amber Drone and Amber Sapling, which can be centrifuged to recover Relic Drones and Ginkgo Saplings, respectively
    • Added Amber, a crafting and building material
    • Used to create Amber Electron Tubes, which grant Fortune boosts on socketed machines (Centrifuge and Squeezer)
    • Obtained from Vintage combs
    • Also obtained from centrifuging Amber Drone and Amber Sapling
    • Replaced Hill Cherry species with Sour Cherry
    • Still produces cherries as fruit and has red bark with a yellow inside, but leaves are now green to avoid resembling the Cherry Blossom, which does not produce fruit in real life
    • Replaced Bull Pine species with Ponderosa Pine
    • Pine generation is now taller and skinnier, resembling the Ponderosa species
    • Improved Acacia tree generation to more closely resemble Vanilla Acacia
    • Improved Ipe leaves texture
    • Improved Sugar Maple leaves texture
    • Renamed Desert Acacia species to Camelthorn
    • Renamed Zebrawood species to Zebrano
    • Renamed Sipiri species to Greenheart
    • Improved textures for almost all tree saplings
    • Add JEI descriptions for Mulch, Fertilizier, and Compost
    • Add Analyzer descriptions for nearly every tree species
    • Cherries now produce Juice instead of Seed Oil
    • Changed Squeezer Juice/Oil amounts: Cherry (50 mB), Walnut (50 mB), Chestnut (80 mB)
    • Compost and Mulch can now be used as a fertilizer
    • Make Fertilizer particles and sound match Vanilla Bone Meal
    • TEXTURE PACKS: Sapling models and textures have been moved to follow Vanilla naming conventions.
  • Fixed pod fruits not respecting a tree's Yield allele

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