for-the-void-forge-1.20.1-0.1.13.jar
Curse Maven Snippet
What's new
# For The Void 0.1.13 Beta
- Purple ichor spurts above the cocoon mouth, falls under gravity and disappears on ground contact. Slow purple drips accompany it around the rim.
- Replaced all three wing textures and geometry with the approved user-pixel preview layout, including the root connector. Default uses pale green with purple edges, Assassin brighter mint with purple edges, Bruiser the original orange/red palette.
- Only the user's left pixel cluster is included in the atlases. The reference wing on the right is excluded.
- Wings spread while crouching, open for gliding and retain the two-beat leap animation. Cutout rendering replaces translucent rendering to avoid semi-transparent sorting artifacts.
- Cocoon roots, top animation and Shift offset fix from 0.1.12 remain.
Validation: Java compilation, combat-rule checks, JAR remapping, particle sprite lookup and packaged texture/particle checks passed. In-game visuals have not been tested here.
Test all three branches in third person: standing, crouching, leap and glide. Observe the wing roots from the side, then start evolution to check purple mouth droplets. Replace the previous For The Void JAR rather than keeping both installed.
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