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For The Void Origins

Adds a Kha'Zix-inspired Origin with stealth, deadly claws, projectile spikes, and leaping abilities.
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for-the-void-forge-1.20.1-0.1.11.jar

File namefor-the-void-forge-1.20.1-0.1.11.jar
Uploaded
Sep 22, 2026
Downloads
13
Size
3.7 MB
Mod Loaders
Forge
File ID
8944083
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:for-the-void-origins-1696753:8944083")

Learn more about Curse Maven

What's new

For The Void 0.1.11 — Beta

- Replaced the previous wing appearance with the approved green/purple Default and Assassin designs and autumn-red Bruiser design.
- Wings use mirrored thin surfaces with purple edging, branch-specific silhouettes and compact root armor. Bruiser roots sit closer together.
- Added two fast visual wing beats during Leap (0.4 seconds). E1 shows wings for this animation; persistent natural wings still require E2. This animation does not start gliding.
- Added the approved purple organic cocoon: wider lower block, narrower upper block, total height 2.2 blocks, sinew/slime texture and top seam.
- The cocoon replaces the visible player model during the existing 20-second transformation; hands are hidden too. It is a visual shell, not a placed block or new collision barrier.
- Appearance state is synchronized to observing players. Client and server must both use this version.

Validation: fresh Java 17 compilation, deterministic combat and two-beat animation checks, 2.2-block height check, remapping, JAR integrity and required resources passed. A separate rendering preview was inspected; this does not replace Minecraft gameplay testing.

Test before release: standing/crouching/gliding with and without chest armor; E1/E2 leap animation; observing another player's cocoon; logout/rejoin, completion, death and reset during cocoon. Confirm natural wings still require E2 and normal jump-to-glide input.

Dependencies unchanged from 0.1.10. Replace the old JAR on both sides.

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