File Details
footblock-1.1.8-neoforge-1.21.1.jar
- B
- Jun 8, 2025
- 315.88 KB
- 44
- 1.21.1
- NeoForge
File Name
footblock-1.1.8-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Footblock 1.1.8 - The "Skill & Flair - Part 2" Update
Updated mod to 1.1.8, changes below:
This update significantly expands the player's dribbling arsenal with several new skill moves and further refines the contextual skill activation system for more intuitive and varied gameplay!
New Additions:
New Advanced Dribbling Skill Moves (Activated via "Perform Skill Move" key - default V + context):
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Stop and Go (Fake Shot/Pass):
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How to: Stand still + CTRL + Look Level + V.
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Effect: Player feints a strong action, momentarily stopping the ball, then quickly pushes it forward or slightly to the side to wrong-foot opponents.
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Heel Chop (Cruyff Turn):
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How to: Move backward (S) + CTRL + V (while not significantly strafing).
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Effect: A classic turn where the player drags the ball behind their standing leg with their heel, sharply changing direction by 90-135 degrees.
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Hocus Pocus:
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How to: Stand still + CTRL + SHIFT + V.
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Effect: A flashy trick involving rolling the ball behind one leg and flicking it forward with the other from an unexpected angle.
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Elastico (and Reverse Elastico, chosen randomly):
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How to: Move forward (W) + CTRL + V (while not significantly strafing).
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Effect: A quick outside-to-inside (or inside-to-outside) foot movement to whip the ball past a defender.
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New Animations:
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Added conceptual placeholder animations for all new skills: stopandgo, heelchop, hocuspocus, elastico.
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Redesigned existing animations for shoot, flipflap, marseilleturn, rabona, rainbowflick, slidetackle, and tackle to be more dynamic and football-like. (Fine-tuning in Blockbench is recommended for all animations).
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Changes & Improvements:
Contextual Skill System Refinement:
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Further refined the conditions within the "Perform Skill Move" dispatcher (PerformSkillMoveOnKeyPressedProcedure.java) to provide more distinct activation contexts for each skill, reducing overlaps and improving reliability.
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Rabona: Context now more specifically requires CTRL + (Strong Forward OR Strong Strafe) + Looking Level.
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Ball Roll: Context now more specifically requires CTRL + Strong Strafe + No significant Forward/Backward movement.
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Drag Back: The CTRL + Backward combination now triggers the more distinct "Heel Chop". A simpler "Drag Back" is now performed with just Backward + V (no modifiers, no significant strafe).
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Other existing contextual skills (Sombrero, Rainbow, Step Over, FlipFlap, Marseille Turn, Foot Cut) have had their conditions slightly adjusted for better differentiation within the expanded skill set.
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Skill Activation Hitbox (Dribbling Skills):
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Standardized and slightly increased the ball detection range (AABB inflate value to 3.8 / 2d) for ground-based dribbling skills (Step Over, Drag Back, Foot Cut, Ball Roll, Stop and Go, Heel Chop, Hocus Pocus, Elastico) to make them easier to activate before an accidental collision.
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Developer Notes & Bug Fixes:
Fixed a compilation error related to the teleportTo method signature in HeelChopProcedure.java; player rotation is now set directly.
Resolved issues where Ball Roll and Drag Back were not triggering correctly due to dispatcher logic conflicts; their activation conditions have been revised.

