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Footblock

Footblock is a sport mod focused on Football which provides fantastic ways to express your inner footballer in many new and fun ways.

File Details

footblock-1.1.8-neoforge-1.21.1.jar

  • B
  • Jun 8, 2025
  • 315.88 KB
  • 44
  • 1.21.1
  • NeoForge

File Name

footblock-1.1.8-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:footblock-1153256:6630030"
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Footblock 1.1.8 - The "Skill & Flair - Part 2" Update

Updated mod to 1.1.8, changes below:

This update significantly expands the player's dribbling arsenal with several new skill moves and further refines the contextual skill activation system for more intuitive and varied gameplay!

New Additions:

New Advanced Dribbling Skill Moves (Activated via "Perform Skill Move" key - default V + context):

    • Stop and Go (Fake Shot/Pass):

      • How to: Stand still + CTRL + Look Level + V.

      • Effect: Player feints a strong action, momentarily stopping the ball, then quickly pushes it forward or slightly to the side to wrong-foot opponents.

    • Heel Chop (Cruyff Turn):

      • How to: Move backward (S) + CTRL + V (while not significantly strafing).

      • Effect: A classic turn where the player drags the ball behind their standing leg with their heel, sharply changing direction by 90-135 degrees.

    • Hocus Pocus:

      • How to: Stand still + CTRL + SHIFT + V.

      • Effect: A flashy trick involving rolling the ball behind one leg and flicking it forward with the other from an unexpected angle.

    • Elastico (and Reverse Elastico, chosen randomly):

      • How to: Move forward (W) + CTRL + V (while not significantly strafing).

      • Effect: A quick outside-to-inside (or inside-to-outside) foot movement to whip the ball past a defender.

      •  

        New Animations:

        • Added conceptual placeholder animations for all new skills: stopandgoheelchophocuspocuselastico.

        • Redesigned existing animations for shootflipflapmarseilleturnrabonarainbowflickslidetackle, and tackle to be more dynamic and football-like. (Fine-tuning in Blockbench is recommended for all animations).

         

Changes & Improvements:

Contextual Skill System Refinement:

    • Further refined the conditions within the "Perform Skill Move" dispatcher (PerformSkillMoveOnKeyPressedProcedure.java) to provide more distinct activation contexts for each skill, reducing overlaps and improving reliability.

    • Rabona: Context now more specifically requires CTRL + (Strong Forward OR Strong Strafe) + Looking Level.

    • Ball Roll: Context now more specifically requires CTRL + Strong Strafe + No significant Forward/Backward movement.

    • Drag Back: The CTRL + Backward combination now triggers the more distinct "Heel Chop". A simpler "Drag Back" is now performed with just Backward + V (no modifiers, no significant strafe).

    • Other existing contextual skills (Sombrero, Rainbow, Step Over, FlipFlap, Marseille Turn, Foot Cut) have had their conditions slightly adjusted for better differentiation within the expanded skill set.

    •  

      Skill Activation Hitbox (Dribbling Skills):

      • Standardized and slightly increased the ball detection range (AABB inflate value to 3.8 / 2d) for ground-based dribbling skills (Step Over, Drag Back, Foot Cut, Ball Roll, Stop and Go, Heel Chop, Hocus Pocus, Elastico) to make them easier to activate before an accidental collision.

       

Developer Notes & Bug Fixes:

Fixed a compilation error related to the teleportTo method signature in HeelChopProcedure.java; player rotation is now set directly.

Resolved issues where Ball Roll and Drag Back were not triggering correctly due to dispatcher logic conflicts; their activation conditions have been revised.