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Customize any vanilla or modded food’s stats, effects, attributes, and behavior through JSON configs!

Description

FoodTweaker

FoodTweaker is a lightweight utility mod for modpack developers that allows complete customization of food items through simple JSON configuration.

The mod changes nothing by default and is intended entirely for pack authors and developers.

Using config-defined food entries, you can modify nearly every important food property for both vanilla and modded items across Forge, NeoForge, and Fabric.

Features

  • Modify nutrition (hunger) values
  • Modify saturation values
  • Increase or decrease eating duration
  • Make foods always edible
  • Add custom potion effects when consumed
  • Apply custom attribute modifiers on eat
  • Works with vanilla and modded food items
  • Fully JSON-driven configuration
  • No scripting required
  • Lightweight and modpack-friendly

Examples

Turn rotten flesh into a viable survival food:

  • Higher nutrition
  • Small Hunger effect chance
  • Faster eating speed

Make golden carrots provide temporary speed:

  • Add Speed II for 10 seconds
  • Increase saturation

Create RPG-style consumables:

  • Strength-granting meals
  • Tank foods with absorption
  • Attribute-boosting drinks
  • Custom progression mechanics

Rebalance entire food ecosystems in large modpacks without touching datapacks or writing custom code.

Configuration

FoodTweaker uses a straightforward JSON-based configuration system.

Each entry targets a food item ID and allows custom overrides for:

  • hunger
  • saturation
  • eating time
  • always edible state
  • status effects
  • attribute modifiers

Supports both vanilla and modded namespaces.

Designed For

  • Modpack developers
  • Hardcore balancing packs
  • RPG progression packs
  • Survival overhaul packs
  • Kitchen sink balancing
  • Adventure maps
  • Server-side balancing

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