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Add realistic food decay mechanics to your Minecraft survival experience!

Description

Food Spoilage introduces a comprehensive food preservation system that makes food management a strategic part of survival gameplay. All food items gradually decay over time, but you have multiple ways to preserve them and extend their shelf life.

 

🍎 Dynamic Food Decay System

  • All food items gradually lose freshness over time
  •  - Visual feedback with colored overlays on items (hotbar & inventory)
  • - Detailed tooltips showing freshness percentage - Spoiled food converts to rotten flesh

❄️ Preservation Methods

Ice-based freezing: Place ice blocks in containers with food to freeze it

 Modded refrigerators: Compatible with furniture mods (configurable)

 Container-based preservation: Different containers have different decay rates

Underground storage: Items stored deep underground decay slower (Done!!)

 

🧊 Freezing & Thawing

  • Frozen food doesn't decay
  •  Ice consumption system (realistic resource management)
  •  Automatic thawing when removed from cold storage
  •  Thawing items become edible after configured time

 

🎨 **Visual Indicators**

  • Color-coded overlays on items:
  • - 🟒 Green: Fresh (100-75%)
  • - 🟑 Yellow: Stale (75-50%)
  • - 🟠 Orange: Spoiling (50-25%)
  • - πŸ”΄ Red: Rotten (25-0%)
  • - πŸ”΅ Blue: Frozen
  • - 🟣 Purple: Thawing

🌍 **Seasonal Integration**

 Full compatibility with Serene Seasons, Food decays faster in summer, slower in winter – Configurable seasonal multipliers. Possibly also with Ecliptic Seasons

 

βš™οΈ **Highly Configurable**

  • Custom decay rates per item (`minecraft:egg|1.5`)
  • - Whitelist/blacklist for spoilable items
  • - Container preservation multipliers
  • - Configurable refrigerator blocks
  • - Seasonal multipliers
  • - Ice consumption rates
  • - Everything is customizable!

🌐 **Translations** Currently available in: - English - Spanish (Español)

Important : The mod will not have versions below 1.20.1 and no new features will be added, only bug fixes and/or issue corrections. The mod will be updated soon to Neoforge 1.21.1+.