fguns-3.0.0.jar
Curse Maven Snippet
What's new
-Major code refactoring!
-Backend for Mobs to use guns. For private reasons they can't actually use em yet, but in the next release they should be able to.
-Hit M to switch your gun from full auto to semi-auto mode!
-Removed mystery gun crafting recipe
-Added the workbench, a block that can be used to craft guns via custom GUI!
-Added the config! (note only player damage multiplier applies until mobs can actually use weapons and spawn with them)
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