Flo's OPM | One Punch Man Mod

Characters and abilities from One Punch Man, including powerful combat modes and devastating punches.

File Details

flos_opm-0.3.0-forge-1.20.1.jar

  • B
  • Oct 6, 2025
  • 8.88 MB
  • 56
  • 1.20.1
  • Forge

File Name

flos_opm-2.0.2-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:flos-opm-1356349:7074555")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Flo's OPM V0.3.0

Not Survival Ready

General:

  • God: When the player takes a fatal blow, they will have a 50% chance of meeting God (WILL be tuned down to way lower in the future). The player can then decide to either accept God's power, or decline. Obtaining God's power will give different outcomes depending on the character the player is playing.

Garou:

  • Forms: All relevant forms added (if other forms are wanted, please let me know).
  • Water Stream Rock Smashing Fist: Garou's fighting style added as a passive. Every time the Garou player is attacked, there is at most a 1 in 5 chance to deflect and return the attack (automatically), chances increase the higher the level.
  • Monster Garou: To achieve "Monster Garou" and later forms, "Natural Monsterfication" is required.
  • Gargoyle Garou: Final form of "Monster Garou", allows the player to fly (also in later forms).
  • Fighting Spirit: The ability Garou gains after copying Metal Bat's ability. The lower the Garou player is, the higher their damage and resistance.
  • Cosmic Fear Mode: If a player accepts God's offer as Garou, they gain access to "Awakened Garou: Cosmic Fear Mode". Garou gains "Nuclear Fission Gravity Knuckle", immense health pool, regeneration and very high damage.

(Lots more content planned for the future!)