Flo's OPM | One Punch Man Mod

Characters and abilities from One Punch Man, including powerful combat modes and devastating punches.

File Details

flos_opm-0.2.0-forge-1.20.1.jar

  • B
  • Oct 5, 2025
  • 8.82 MB
  • 39
  • 1.20.1
  • Forge

File Name

flos_opm-2.0.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:flos-opm-1356349:7071859")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Flo's OPM V2.1.0

Not Survival Ready

General:

  • Natural Monsterfication: Becoming a monster by natural means (near death).
    • When a player takes a fatal blow, they have a 10% chance of achieving "near death". This allows them to stay alive with regeneration. When a player achieves "near death" 10 times, they transform into a "natural monster". Natural monsters are stronger than normal monsters.
  • Natural Monster Ranks: Disaster levels from Wolf to Cadre for natural monsters.
  • C-Class Obtaining: Now, by kill a few mobs, a player can become C-Class (or of relative level).

Saitama:

  • Serious Table Flip: Just a simple ability that moves a chunk
  • Super Jump: Activate with crouch + jump. Different jump strengths for different series.
  • Saitama with Hair: Basically a weak Saitama, that's not invincible.

Boros:

  • Restrained Amour Boros: When a player takes a fatal blow in this form, instead of dying, their armour breaks off and transforms into Release Boros (second form).
  • Resurrection: Just like in the anime, when Boros "dies", he can regenerate almost immediately. Boros players can evade death 1 time, and the limit resets everytime the player actually dies.
  • COLLAPSING STAR, ROARING CANNON: Final trump card of Boros, large startup animation, and then unleashes a devastating attack. After executing this ability, the Boros player is immobilised and fully weakened, with their locations revealed to others for 30 seconds.