Description
This mod add a function that you can ride a item and fly.This is why the mod name is "fligh(i)tem".
You can throw it and it will be a air vehicle,hit is with hand will pick it up.
You can write the config file "flightem.cfg" to adjust should a item fly.
In “configPathAccept”,you can write some registration names of item separated by ';'
eg. S:configPathAccept=minecraft:bed;minecraft:iron_sword;minecraft:grass
In "configPathAngle",you can write some entry like item@adjustment separated by ';'
a item,just a registration name of item
a adjustment,containing{
size,angleX,angleY,angleZ,adjustX,adjustY,adjustZ,shouldRidSit,type,parent;
} size means render scale,angleXYZ are render rotation,adjustXYZ are position of rider,shouldRidSit is should a player sit when ride this item? 0f for false and 1f for true
type is a name of adjustment.parent is a name of a adjustment which is registered before it and Inherited by the current adjustment.
eg. S:configPathAngle=minecraft:grass@{type:"flightem:block",size:3f,angleX:180f,adjustY:2.8f};minecraft:cactus@{parent:"flightem:block"}
grass and cactus rotation same,size same,position same.if you add ",adjustY:3.0f" after parent:"flightem:block",the adjustY of minecraft:cactus will be 3.0f instead of 2.8f.Other args is same.And all args is not nessary.Default size is 1f,and other default args is 0f;


