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FLIB

FutureLIBrary mod to speed up porting and developing new content

File Details

flib 1.21.1-0.2.0

  • R
  • May 20, 2026
  • 272.48 KB
  • 492
  • 1.21.1
  • NeoForge

File Name

flib-1.21.1-0.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:flib-661261:8117455"
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Fix default value in GameRuleFactory createBoolean. @Deprecated FluidTagIngredient bedcause a version has been merged into neoforge, see SizedFluidIngredient. Added DataComponentsFlib. Added Codec and StreamCodec to RelativeShape, EnergyIngredient, and RandomizedOutputIngredient for 1.21 data-component support. Since enchantments are data driven now, removed EnchantmentFlib class; its helpers (getCurrentLevelTool, getCurrentArmorLevel/Slot, getLevelAll, getFirstArmorStackWithEnchant) were merged into EnchantUtil. TagDataUtil.buildNamedPlayerSkull now uses DataComponents.PROFILE / ResolvableProfile instead of the legacy SkullOwner CustomData tag (buildSkullFromTag removed). Add BucketItemFlib to assist modded fluids. ItemStackUtil.addLoreToStack now appends to existing lore instead of overwriting it. Render types updated 1.21 compatibility.